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Sawyer
He is escape goat for the rat king

A 1-Victory Newbie Contractor played by starkill as a Free Agent

This character is dead. RIP

Sawyer is a survivor who will risk their life to To got strong and live life of excitement.

They are 24 years old, and often appears as He have black eye and hair normal looking and he like longs Trenchcoats.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

2

Perception

4

Abilities

3 Alertness

0 Animals

3 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

3 Firearms

0 Influence

3 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Sawyer is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Sawyer has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Capture
Near-Death Experience

Traumas

(Sawyer has no Traumas)


Source


Circumstances

Stockpile: Explosive
From Assets and Liabilities
You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.

Conditions

From Assets and Liabilities
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.

Loose Ends

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Contractor Timeline

1 Victories - 0 Failures
Remaining Exp: -6 (Earned: 154 - Spent: 160)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Sawyer has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Sawyer has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-6 Illicit Supplier
Stockpile Type: Explosive
-12 Jack of All Trades
-0 Imbued

Liabilities

+3 Defective Sense
Affected Sense: Taste
+3 Prey Exclusion
Excluded Prey: Kids under 7