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Jaxson Theodore
"When you harm one another, be warned, for there will be blood in the water."

A Newbie Contractor played by TheLethalVO in World of Darkness

Jaxson Theodore is a Great White WereShark Scientist who will risk his life to gain the scientific advandage to save his dying race.

He is 17 years old, and often appears as pale, in a pale blue trench coat, leather jacket, leather pants and military boots. His hair is dark blue, and his eyes are bright gold. His WereShark forms are more align with that of a scarred great white shark with tribal tattoos.

Jaxson Theodore lives in World of Darkness, a setting of vampires, werewolves and other monsters living among us; hiding in plain sight.

Attributes

Brawn

4

Charisma

3

Dexterity

3

Intellect

4

Perception

2

Abilities

1 Alertness

2 Animals

3 Athletics

2 Brawl

0 Crafts

3 Culture

0 Drive

0 Firearms

1 Influence

0 Investigation

2 Medicine

3 Melee

0 Occult

2 Performance

3 Science

0 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jaxson Theodore is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jaxson Theodore has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Betrayal
Injustice

Traumas

(Jaxson Theodore has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Respected Expert: College Science Division
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Nightmares: Parents' double sucide Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: -13 (Earned: 150 - Spent: 163)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Jaxson Theodore has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Jaxson Theodore has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-3 Respected Expert
Field: College Science Division

Liabilities

+3 Ugly
+3 Nightmares
Subject: Parents' double sucide