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Sophia Walker
We're here to do a job.

A 1-Victory Newbie Contractor played by coco as a Free Agent

Sophia Walker is a marksman who will risk her life to serve the best of her ability.

She is 21 years old, and often appears as An athletic female with her hair in a messy ponytail.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

2

Perception

6

Abilities

4 Alertness

0 Animals

3 Athletics

2 Brawl

0 Crafts

0 Culture

0 Drive

5 Firearms

0 Influence

2 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

3 Stealth

1 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Sophia Walker is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Sophia Walker has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Betrayal
Failure
Severe Squad Injury

Traumas

(Sophia Walker has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

Loose Ends

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Contractor Timeline

1 Victories - 0 Failures
Remaining Exp: -1 (Earned: 166 - Spent: 167)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Sophia Walker has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Sophia Walker has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-6 Focused
-12 Jack of All Trades
-3 Acute Sense
Sharpened Sense: Hearing

Liabilities

+12 Glass Jaw
+9 Sensitive