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Sasha [NoLastNameGiven]
[S]m[a]ll [v]oltag[e] a[m]ounts ar[e] non-lethal

A Newbie Contractor played by Lerinyth in Maelstrom

This character is dead. RIP

Karma. Helluva word, eh?
Karma's what you get when you use people.
Karma's what happens when you leave people to die.
Karma's what happened when Sasha coldly walked past Mahila, crippled on the floor, most of her blood drained from her body, while she was pleading for her life.
Karma's what happened when Mahila's dead husk got a chance to kill Sasha.
Karma is what let Mahila's staff find home in Sasha's metal skull.

Sasha [NoLastNameGiven] is a Abandoned Robotic Construct who will risk their life to Find a true purpose one leave it's mark on the world, as not to die forgotten and unknown.

They are 3 years old, and often appears as A 5'8" androgynous thing, with the skin tone of a Caucasian. Completely bald, and the skin has many noticable slits throughout, which metal and wiring is visible through. It wears a grey hoodie with the hood up, old jeans, torn black sneakers, and a slightly ripped black shirt.

Sasha [NoLastNameGiven] lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

4

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

3 Brawl

0 Crafts

2 Culture

0 Drive

0 Firearms

3 Influence

1 Investigation

3 Medicine

3 Melee

1 Occult

0 Performance

1 Science

1 Stealth

0 Survival

2 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

5
5 Mahila bonked da arm
1
5 Mahila gotta strike back
3
Scythe hit shoulder
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Broken right arm, -2 dice to actions with that arm
  • Body 6

    Stress

    8 Mind

    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Failure
    Near-Death Experience
    Anguish

    Traumas

    (Sasha [NoLastNameGiven] has no Traumas)


    Source


    Circumstances

    Polyglot: Coding Languages
    From Assets and Liabilities
    You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

    Conditions

    From Assets and Liabilities
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
    Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.

    Loose Ends

    Loading...

    Contractor Timeline

    0 Victories - 0 Failures
    Remaining Exp: -18 (Earned: 150 - Spent: 168)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Sasha [NoLastNameGiven] has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Sasha [NoLastNameGiven] has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Sasha [NoLastNameGiven].

    Biography

    Sasha is what remains of a robot designed for police interrogations, retired for the lack of regard of human safety and emotions. Accidentally, it booted up, abandoned in a huge junkyard, and collected several items which it had found that it would posses prior to being abandoned, and has lived out of sight in that junkyard, ever since.

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Focused
    -3 Contortionist
    -3 Acute Sense
    Sharpened Sense: Hearing
    -3 Acute Sense
    Sharpened Sense: Sight
    -6 Tough
    -3 Polyglot
    Language: Coding Languages
    -3 Ambidextrous
    -9 Sleepless

    Liabilities

    +9 Haunting Echoes
    Echo: Sasha is a robot with a rubbery skin, with many divots where metal parts can be seen
    +6 Vengeful
    +9 Outsider
    +6 Forgetful