Legacy Power: Seikatsujin

A Passing on of a Life's hard work

A 1 Gift Unarmed Mastery Power used by William A. Buck, created by Skelebro.

Description

As of the recent death of his brother he has decided to re-enter the martial arts world

With the death of Fonzie to whom he had hoped to help his older brother, through the martial arts world and not really liking nor disliking Wolfgang as they are brothers.

So re-entering, seeing the fact their master was dead due to Wolfgang he instead went to his father who was still mourning.
Seeing a spark of life in his young boy who could do decency in the world and not be like the two, he decided to go through mourning by teaching Will a better and more practical means of martial art. Though strict in doing so he is fair in his teachings and Will goes even farther into trying to at least surpass his father thanks to his constant pushing from his father. Continuously still being shown more to this day, and being taught by his father moves and things he has never seen.

His father tells him of their bloodline, whilst Will had been trying to get jobs and been working part-time, his brothers had spent practicing and went forward with it in their own ways, one did the crime and then went to redemption with the help of it and the other.....well he is doing his own thing.
His father bestows upon him his old Uniform which holds power to help the boy further, and through practice and tribulation, he may even begin to absorb it and gain some new abilities alongside it.

With his new GI in hand, training, and practice, and with a lack of funds and whatnot, ready to get stronger and the best of the best. He walks forth ready for anything.

System

Passive, always in effect. Unarmed attacks will do +1 more damage, and Brawn does not act as Armor against them. The target's other Armor is Fully Effective.

Unlike the Ability Brawl, this Power does not affect small weapons such as knives.


Enhancements

  • Precision Strikes (You may use Dexterity instead of Brawn to Attack and Defend. If you would successfully incapacitate a target using Finesse, you may opt to knock them out for one hour instead of having them suffer an Injury.)
  • Armored Fist (You cannot take Damage from attacking a dangerous material (such as steel armor, a spiked carapace, or an acidic blob). You may Defend against melee, projectile, or firearm attacks from any range and Clash with those in range of your attacks.)
  • Bullet Parry (You may use a Reaction to Defend against any Melee, thrown, or projectile Attack in range of your Attacks.)

Drawbacks

  • Unique Focus (This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
    • Focus - White Martial Arts GI
  • Focus (Using this Effect requires a specific kind of item.)
    • Object - White Martial Arts GI

Parameters

Additional Damage: 1 ( +1 ) Armor Effectiveness: 0 ( Fully Effective )

Edit History

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May 9, 2022, 8:41 p.m. - Upgrade Cost: 1. Upgraded from old powers system

- April 16, 2022, 3:20 a.m. - Adjustment Cost: 1. Text field change

April 16, 2022, 3:17 a.m. - Adjustment Cost: 1. Text field change

April 16, 2022, 3:14 a.m. - New Cost: 1. Initial power creation

Revision purchased with:
Gift from the Asset Gifted spent on new power: Seikatsujin