As the person introducing The Contract to your group, you will act as a rules resource. Read The Players Guide sequentially for a complete picture of how The Contract works.
By the time you've read through the section on Running The Contract, you will be more than prepared to act as Game Master for your first session of The Contract.
The Rules can be easily referenced from anywhere on the site via the search box or dropdown menu in the upper toolbar.
Gather your Players, and pitch them on the idea of playing The Contract. Link them to the website, and let them explore the game for themselves. Each Player should Create a Contractor before you start the first Game. This can be done either together in a session-zero or asynchronously, and it's a good time to start Contractor introductions.
Read a Stock Scenario. One Stock Scenario is available for free without an account here. To access the other Stock Scenario, you must Sign up, and Start a World. The Scenario will then appear in your Scenario Gallery.
Optional: Organize a World. Worlds are a website feature that allows you to easily track your setting, your Players, their Contractors, and the Games they've played. Click here to start a cell. Once you do, you can invite your Players (if they've made accounts), and they can declare your new World as their Contractors' home World. As World Leader, you can record Games that have already occurred, help your Players manage their Character Sheets, and edit your World's Setting.
Recording the Games you play unlocks the full potential of The Contract's website. Declaring the outcome gets you far more than an easily accessible record of who played which Contractors in which Scenarios.
The Contract is still in an early Alpha stage. We are interested in all feedback and impressions no matter how unpolished or incomplete.
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