Creating a New Forgery Power


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Effect: Forgery
Alter the appearance of an item

You can temporarily and superficially alter the appearance of an item so that it looks, feels, sounds, and smells like something else. The disguise must roughly match the size and shape of the original item and always conforms to a personal theme.

Other than its appearance, the object behaves as before, with no loss in functionality. Almost all normal people are fooled, but some more "enlightened" creatures may see the item for what it is.

Exert your Mind and spend a minute disguising an object within [[range]]. Its new appearance can be anything you like, but it must be of a similar size and shape, relatively generic (no specific, original works of art or signed letters), and it must fit within the theme of [[item-theme]]. The forgery lasts one hour. May have [[maximum-active]] running concurrently. Can be ended early. This Power is not obviously supernatural.

The disguise holds up to almost all non-supernatural scrutiny (exceptions may be made for scientific examination or being held by someone who is a master of items of that type). Supernatural investigation abilities and Powers can detect the object for what it is.

Forgery does not alter the composition, functionality, or weight of any item.

Edit System

Parameters

Maximum Active
Range

Item theme

Enhancements

Drawbacks

Describe what the Power looks like when it is used, how it works, and its impact on the owner, target, and environment. By default, the target and source of this Power are obvious to all onlookers during casting.


A snippet of text that introduces the Power in a flavorful way