Creating a New Sleep Power

Show Examples

Effect: Sleep
Put an inactive target to sleep

You can cause a creature to grow drowsy for a period and then fall into a deep sleep. Once asleep, the creature can be awoken by particularly jarring events such as being slapped, splashed with water, or injured.

Choose a target within [[range]], Exert your Mind, and roll [[activation-roll]]. The target may contest with [[resistance]]. If you are successful, the target grows drowsy for [[time-to-fall-asleep]] and then falls asleep for [[duration]]. Unconscious or incapacitated targets cannot contest.

While drowsy, the target's Penalty is increased by 3 for all Actions.

The target falls into a deep sleep, but they may still be awoken by sudden loud noises, being jarred or splashed with water, taking damage, or similar rousing events. They will also awaken before dying of hunger, thirst, or suffocation.

Edit System


Time to Fall Asleep

Activation roll
Difficulty 7
as a Committed Action a Reaction
Difficulty 6



Describe what the Power looks like when it is used, how it works, and its impact on the owner, target, and environment. By default, the target and source of this Power are obvious to bystanders.

A snippet of text that introduces the Power in a flavorful way