Creating a New Injure Power

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Effect: Injure
Deal a burst of damage

You have some form of supernatural attack which Injures a target from a distance.

Spend an Action, Exert your Mind, choose a target within [[range]], and roll [[attack-roll]]. The target may use a Reaction to dodge, parry, or resist, depending on the flavor of the Power. (for Powers where dodging or parrying is not appropriate, the defender rolls [[defense-roll]]).

Damage dealt equals the difference between your attack roll's outcome and the resistance roll's (if one was made), plus [[damage]].The target's Armor is [[armor-effectiveness]].

Edit System


Armor Effectiveness

Attack Roll
Difficulty 6
Defense Roll
Difficulty 6



Describe what the Power looks like when it is used, how it works, and its impact on the owner, target, and environment.

A snippet of text that introduces the Power in a flavorful way