Creating a New Injure Power


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Effect: Injure
Deal a burst of damage

You have some form of supernatural attack which Injures a target from a distance.

Spend an Action, Exert your Mind, choose a target within [[range]], and roll [[attack-roll]]. The target may defend by rolling [[defense-roll]].

Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus [[damage]].The target's Armor is [[armor-effectiveness]].

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Parameters

Range
Armor Effectiveness
Damage

Attack Roll
+
Difficulty 6
Defense Roll
Difficulty 6

Enhancements

Drawbacks

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