Creating a New Obscure Self Power


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Effect: Obscure Self
Make yourself difficult to see

You have the ability to temporarily conceal yourself from a single sense, chosen at Power creation. While active, you are completely concealed from the chosen sense, unless it is vision. In that case, you are camouflaged, not invisible, so a keen eye may still spot you.

This Power is not obviously supernatural.

Exert your Mind and spend an Action to obscure yourself. You and any clothes or equipment you are wearing are obscured from [[affected-sense]] for [[duration]]. You cannot re-cast this Power until [[cooldown]] has elapsed. Entering Combat or being injured ends the effect early.

All mundane attempts to detect you via [[affected-sense]] fail, unless you chose vision. In that case, others must roll to detect you, and all attempts to detect you via mundane means are rolled at +2 Difficulty.

GMs should use their discretion when determining the exact effects of this Power. Standing still against a complex background may render you impossible to detect, and footprints in snow may make it easy. A chance to detect you is not guaranteed.

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Parameters

Duration
Cooldown

Affected Sense

Enhancements

Drawbacks

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