Creating a New Disease Power


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Effect: Disease
Infect, Poison, Infest

You can infect a given person with any mundane disease or illness that they would normally be able to contract. The chosen disease must not be generally fatal or untreatable by modern medical technology. The target's symptoms appear immediately.

Exert your Mind and roll [[attack-roll]] against a target within [[range]], who can contest it with [[resistance]]. If you succeed, the target is successfully infected with any mundane disease that is not generally fatal and is curable by modern medicine. The symptoms manifest immediately. They are not contagious. If the target cannot contract the disease for some reason, you cannot inflict it.

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Parameters

Range

Attack roll
+
Difficulty 6
as a Committed Action a Reaction
Resistance
Difficulty 6

Enhancements

Drawbacks

Describe what the Power looks like when it is used, how it works, and its impact on the owner, target, and environment. By default, the target and source of this Power are obvious to bystanders.


A snippet of text that introduces the Power in a flavorful way