You are able to move in a way that ordinary humans cannot. For example, climbing up sheer vertical surfaces, walking on water, slipping through dense underbrush, etc. You cannot use this Power to pass through solid barriers such as walls or the ground.
This Power cannot be used to pass through walls, floors, or electrical wiring. When in doubt about balance, limit allowed types of movement to something a real animal can do. You cannot use Super Speed in combination with this power until you take the "You're a Natural" Enhancement.
Spend an Action and Exert your Mind to activate. You may move as if you were in normal conditions while you are [[type-of-movement]]; lasts one hour. You move at half of your normal speed for the duration.
Each application of this Power removes a single restriction; if you create a ceiling-walking Power, you will need to create a second Power to swim through sand.
By focusing, the Thief may shroud their hands in shadowy tendrils that seek nearby objects like static-charged hairs. They cast themselves across any surface the Thief touches, acting as anchors that allow the Thief to scale even the sheerest walls.
Spend an Action and Exert your Mind to activate, lasts one hour. While active, you may climb up any wall or ceiling at half your normal ground movement speed.
When the dense underbrush of the jungle blocks your path, The Ranger may channel the spirits of local squirrels in order to move unhindered by twigs, branches, thick underbrush, or spiny thorns. While they move, they must drop to all fours and leave any bulky equipment behind.
Spend an Action and Exert your Mind to activate. You are able to traverse dense foliage for one hour. You move at fully speed for the duration but you must move on all fours and cannot take any significant weight with you.