Modern medical science has its limits, but you do not! Given some time, you may heal scars and disabilities that linger long after the Injuries that caused them have healed.
Should be restricted to medical characters or in Selfish mode for creatures with extreme regeneration.
Exert your Mind, spend [[cast-time]] treating a Living target, and roll [[healing-roll]]. If you succeed, the treated Battle Scar will heal over the course of the next week. If you fail, you cannot attempt to treat that particular Battle Scar for a month.
Default Level: 1
Seasoned Threshold: 3
Veteran Threshold: 4
Default Level: 1
Seasoned Threshold: 3
Veteran Threshold: 6
Regardless of donor blood type, body type, gender, or similar, the doctor may perform a transplant to replace a damaged body part in a matter of hours. The replacement organs and limbs must be recently deceased or preserved.
Exert your Mind and spend ten minutes to activate. Select a Living target within arm's reach. You must use up a donor organ which matches the missing or damaged parts in order to activate this Effect. Select a Battle Scar on your target to treat.
The treated Battle Scar will heal over the course of the next week.