Its still there
A 1 Gift Telekinesis Power used by Drill Sergant Brown, created by jwesley123.
Brown lost his arm fleeing the enemies. He fled into a temple and fell unconcious in a temple when he awoke he still felt his arm though scattered he felt so much more but so much less.
By concentrating fully, you are able to interact with targets you can see at a distance of 5 feet. Rolls for Actions taken with these targets use Wits in place of Brawn and Int in place of Dexterity. The effective rating for these Attributes is limited to 1 for Actions that would use Brawn and 3 for Actions that would use Dexterity.
You cannot engage in attacks with this Power, and you are limited to actions that a standard human could take with their bare hands, were they close to the object (no lockpicking or surgery by default). Any actions taken on an Animate target require contested rolls.
If the object passes out of sight, you lose your hold on it.
You must maintain concentration while using this Power. That means you can only move at a slow walk, and cannot split your Action between using the Power and other Actions. If you are Injured or interrupted, you must roll Mind Difficulty 9 to maintain Concentration. If you fail, you cannot use this Power for a minimum of 6 - Intellect rounds.