Legacy Power: Transformation Pills

"Rise rise"

A 1 Gift Warp Form Power created by jwesley123.

Description

Jeremy stands before his machine he built with the knowledge he has gained working with a close new friend. He desires to bring power to his friends. So his cloning machine has been changed slightly now it dispenses pills. The first pill will augment you turning you into an anthromorphic version of whatever dna is chosen however be careful a second pill will completely change you. One pill gives you the beneficial traits of the creature.

System

Exert your Mind, choose an Animate target within Arm's Reach, and spend 1 Minute warping their form. You roll Intellect + Culture Difficulty 6, which the target may contest by rolling [[defensive-roll]], provided they are not restrained, unconscious, or incapacitated.

If you are successful, you may change their body in a way that ranges from a mere aesthetic difference to something inconvenient. Alterations cannot cause a dice penalty of more than -2 to any given Action.

Your alteration counts as a new Battle Scar and is affected by Powers that interact with Battle Scars.


Enhancements

  • Debilitating (Your alterations may cause serious disabilities such as the loss of a sense or limb.)
  • Willful End (You may end this Effect before its duration has elapsed as a Free Action.)
  • Full Polymorph (You may make sweeping, full-body changes to your target with a single application of this Power, transforming them into another species if desired. A full Polymorph requires two applications of Warp Form.)
  • Augmentation (Your alterations may provide a functional benefit to your target instead of a penalty. Can give up to +2 dice for relevant actions, or simple beneficial traits possessed by mundane animals, such as gills for water breathing.)

Drawbacks

  • Focus (Using this Effect requires a specific kind of item.)
  • I Got Better. . . (Your alteration "heals" over the course of the next month, after which it is fully cured.)
  • Unique Focus (This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
    • Focus - Cloning Machine
  • Fuel (Using this Effect consumes some material good in addition to its other costs.)
    • Fuel Unit - Dna of desired body
  • Consumable (Instead of using this Power directly on a target, you must prepare it as a consumable material. Anyone who drinks or eats a full dose is fully affected by the Power and cannot make any resistance rolls. Prepared doses expire in 24 hours.)

Parameters

Range: 0 ( Arm's Reach ) Cast Time: 1 ( 1 Minute )

Edit History

- Sept. 22, 2021, 3:35 p.m. - Revision Cost: 1. Added Enhancement: Willful End, Removed Enhancement: Curse

Sept. 21, 2021, 11:34 a.m. - Adjustment Cost: 1. Text field change

Sept. 21, 2021, 10:02 a.m. - Revision Cost: 1. Added Enhancement: Curse, Added Drawback: I Got Better. . .

Sept. 21, 2021, 9:07 a.m. - Revision Cost: 1. Removed Enhancement: Cantrip, Added Drawback: Consumable, Removed Drawback: Conditional, Parameter Cast Time changed from 0 to 1.

July 11, 2021, 6:38 a.m. - Adjustment Cost: 1. Text field change

June 30, 2021, 2:18 p.m. - Revision Cost: 1. Added Drawback: Conditional, Removed Drawback: Humanities

June 24, 2021, 5:12 p.m. - Adjustment Cost: 1. Text field change

June 6, 2021, 1:41 p.m. - Revision Cost: 1. Added Enhancement: Cantrip, Removed Enhancement: Battery-operated

June 6, 2021, 1:30 p.m. - Adjustment Cost: 1. Text field change

June 6, 2021, 1:29 p.m. - New Cost: 1. Initial power creation

Revision purchased with:
Gift from playing in The Bookworm spent on new power: Lazaras Pit    (since refunded)