Maddox points and calls a plague upon the target.
The target's flesh begins to transform into mice, coming off one or two at a time each hour. The newly formed mice scurry away, leaving behind gaping wounds. Mice crawl from the victim's orifices including the throat, and the victim vomits blood.
At the start, many victims Yelp in pain and a pair of mice scurry from beneath their clothes. They believe they were bit until they find mouse-sized holes on their bodies. Those who are not cured may turn completely, dying in the process.
To stop this horrible curse, the victim must make a sacrificial "cat king" of at least 5 cats, sit in the center of it screech as a mouse with their head held high. All mice in the area screech as well, as the mouse king accepts the victim's offering and is cured.
Exert your Mind, choose a target within 45 feet, and roll Intellect + Occult6 as a Committed Action. The target may roll Body, Difficulty 6 as a Free Action to resist. Difficulty
If you succeed, the target takes a Severity 1 Injury that is not stopped by Armor. This Injury will worsen in Severity by 1 level every 1 hour. The target begins experiencing noticeable symptoms immediately. If the target is cured, the Injury remains but does not worsen.
The target or anyone who examines them may roll Intellect + Occult6 as a Committed Action to diagnose their affliction and determine how to treat it. The target may be cured by Must eat an entire cat.. Difficulty
If this Injury would kill the target, they may roll a single die, Difficulty 6. If they succeed, they survive and are cured.