Jules has learned how to tap into the energy around him. He pulls out a map of the area. Lights some candles and his eye turn black has maps out the area around him. He begins his prayers to the goddess and drink Egyptian beer (cold temperature if your please) he take a drag of some fine cigarettes as he quickly maps the area looking for items of power and the supernatural.
Take a Severity-1 Injury and spend a minute to activate. Investigate an area with a radius of up to 100 feet This Effect cannot be used unless Night/shadows. At the end of your investigation, roll Brawn + Alertness at Difficulty 6.
You learn the following information about the area:
After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.
Maria checks the plans and looks around, seeing how things match up. She checks if the machinery is outdated, if the floor is about to fall through, and where it differs from her plans and permits.
Exert your Mind and spend a minute to activate. Investigate an area with a radius of up to 100 feet At the end of your investigation, roll Perception + Investigation at Difficulty 6.
You learn the following information about the area:
Vihaan grabs his orb and closes his eyes and information appertaining to the area and any kind of ghosts or supernatural beings that could be within bare revealed to him.
Exert your Mind and spend a minute to activate. Investigate an area with a radius of up to 100 feet You must actively and obviously use Small orb to activate this Effect. At the end of your investigation, roll Brawn + Alertness at Difficulty 6.
You learn the following information about the area:
Lay down your hands, press them into the
earth.
Slide them forwards, curl your fingers - is it sandy and gritty? Soft, moist loam? Adjust your demeanor to it.
There is friction, here. The earth churns with the grinding and growling of the worm. They dance in, and through their food, working tirelessly for us to produce life-giving soil.
And they speak secrets, to those who will listen.
Exert your Mind and spend a minute to activate. Investigate an area with a radius of up to 500 feet You must actively and obviously use Soil to activate this Effect. At the end of your investigation, roll Perception + Animals at Difficulty 6.
You learn the following information about the area:
The user pours ink across the canvas and after watching it sink and seep into the sketchbook, must then makes a formal request for what they would like to see.
Time Walk: The ink seeps into the page and begins to move on its own, translating from the watchful eyes of shadows past into a complete picture upon the sketchbook page.
Got a Bad Feeling About This Place: Areas containing traps and ambushes are cleanly drawn together- to such detail that the user can recognize what the area looks like, while also being intuited upon the rough direction and distance.
Other: Pathways and passageways, whether hidden or overt, are clearly illustrated and labeled on the page.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 1 mile You must use up 1 liter of Ink in order to activate this Effect. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. At the end of your investigation, roll Perception + Crafts at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
Hawthorne Sticks their palm out toward the plant life in the area as sinewy organic string propel onto it. This connects Hawthorne to the ground's nervous systems and networks of plants and fungi. She analyzes how the plants have reacted and what particular effects they have gone through to ascertain information on the environment.
Exert your Mind and spend a minute to activate. Investigate an area with a radius of up to 100 feet This Effect cannot be used unless The area being investigated must contain plant life. At the end of your investigation, roll Intellect + Science at Difficulty 6.
You learn the following information about the area:
The detective pulls out their magnifying glass and investigates the area, learning details about any nearby structures and picking up details on what sorts of beings have passed through and when.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet You must actively and obviously use a magnifying glass to activate this Effect. At the end of your investigation, roll Perception + Investigation at Difficulty 6.
You learn the following information about the area:
The beastmaster puts their nose to the ground and sniffs about the area. Their feral nostrils tell them what sorts of creatures live in the area, and who lays claim to each region.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet Can only be activated while you are in the wilderness. At the end of your investigation, roll Perception + Survival at Difficulty 6.
You learn the following information about the area: