Description
John Wulf fears the beast inside of him more then anyone else. When the full moon appears or when he feels his life is in danger he immediately full shifts to a predator.
System
Exert your Mind and spend an Action transforming into [[alternate-form]]. You must spend up to 30 minutes in your alternate form. You may end your transformation at will.
You have access to all of your Powers when you are [[alternate-form]]. Restricting other powers to your alternate form is a valid use of the Conditional drawback. Your Battle Scars are still present in your Alternate Form.
Enhancements
-
Quick Change
(Your transformation is nearly instant. Instead of requiring a full Action, you may activate this Power as a Quick Action [-2 dice to your main Action].)
-
Combat-Ready
(You do not suffer any Stress while in your alternate form.)
-
Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
-
Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
-
Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
-
Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
-
Anatomical Weapon
(Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Weapon Damage (instead of the typical -1).)
Drawbacks
-
Lose Yourself
(While transformed, you automatically fail any Mind roll to resist an impulse and suffer -3 dice on all other Mind rolls.)
-
Paws
(You are incapable of fine object manipulation and can only hold or grasp things in a crude, clumsy way.)
-
Weaker
(You have -1 to a chosen Attribute in your alternate form.)
-
Weaker
(You have -1 to a chosen Attribute in your alternate form.)
-
Weaker
(You have -1 to a chosen Attribute in your alternate form.)
-
Indiscriminate Killer
(Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.)
-
Mute
(You cannot speak any coherent verbal language and must resort to other means of communication.)
Parameters
Duration:
3 ( 30 minutes )
Edit History
You are viewing an old version of this Gift.