Legacy Power: Nature manifestation

"the nature of her personality is... fierce"

A 2 Gift Inhuman Physiology Power used by Aubrey, created by NPboom.

Description

As the pink haired figure figure walks towards

System

This Power is passive and always in effect. Bonuses to Attributes and Abilities take the form of additional dice on the relevant rolls and do not affect Experience costs. As always, bonuses to the same dice pool from multiple sources do not stack, and the largest bonus is used.

Any Enhancements you take must be germane to the specific augmentation you've chosen.


Enhancements

  • Able-bodied (Your body has a beneficial inhuman adaptation. This can provide up to +3 dice to a specific non-Attack Action (swimming, lockpicking, etc))
  • Able-bodied (Your body has a beneficial inhuman adaptation. This can provide up to +3 dice to a specific non-Attack Action (swimming, lockpicking, etc))
  • No Bleed (Existing Injuries do not require stabilization or degrade over time.)
  • Reach (Your appendages can reach an additional 30 feet.)
  • Squishy (Your body can stretch and compress much more than normal, allowing you to squeeze through cracks and passageways a cat could fit through.)
  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Dexterity

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Brawn

Drawbacks

  • Monstrous (Possessing this Power causes a mutation that elicits a strong, negative social response from the average person in your setting. The mutation is visible even if you are wearing long sleeves, pants, and shoes. Maximum one per Contractor.)
  • Vulnerable (You are particularly weak to a particular kind of damage. All Injuries caused by damage of that type have their Severity increased by two.)
    • Damage Type - Fire
  • Conditional (This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
    • Condition - Burn injures inhibit the ability to stretch or squish(localized to burned area)
  • Watch out for Raid (You count as a plant when targeted by powers or effects.)
  • Maddening (Possession of this Gift causes a Trauma that cannot be cured by any means. The chosen Trauma must be likely to come up on a Contract.)
    • Trauma - phobia of fire

Edit History

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March 26, 2021, 11:51 a.m. - Adjustment Cost: 2. Text field change

- March 26, 2021, 10:25 a.m. - New Cost: 2. Initial power creation

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