In the boneyard, a grave stands open, the sounds of a grim feast can be heard from within.
A 3 Gift Regeneration Power created by Strazhari.
By eating a "ripe" corpse, Edgar feeds not only on the flesh but the lingering life essence as well, which sustains his unnatural existence.
Any stabilized Injury heals quickly, reducing its severity by one level each time 1 Day elapses. Therefore, if you have the Cooldown Parameter at level 1 (three days), and you have an Serious (4) Injury, it will drop to Threatening (3) in three days and be fully healed in 12 days. This power does not heal battle scars.