Description
Ayla got protection from the great spirit
System
Exert your Mind, choose an Animate target within Arm's Reach, and roll Dexterity + Athletics ( dice) Difficulty 6 as a Committed Action. If you succeed, the next Outcome + 2 Damage to that target is absorbed by the barrier. The Damage reduction from the Barrier applies before Armor, and is treated like Armor by any effects such as Armor Penetration.
You must maintain concentration while using this Power. That means you can only move at a slow walk, and cannot split your Action between using the Power and other Actions. The Barrier will fall if you are interrupted or if it absorbs the full amount of damage. When a Barrier falls, you cannot use this power again for a minimum of 6 - Intellect rounds.
Enhancements
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Tying Off
(Any barriers you create last two hours, and you no longer need to maintain Concentration in order to maintain them.)
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Battery-operated
(Instead of Exerting Mind to activate this Power, it has its own 3-point Source pool. The Source regenerates at the rate of one point per day and cannot be raised with Experience.)
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Persistent Shielding
(The barrier regenerates back to full strength at the end of each round of combat. It will still fall if the full amount of damage is dealt within a single round, or if you are interrupted.)
Drawbacks
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Mage
(Activating this Effect requires two consecutive Actions of Concentration. It involves intricate use of the body and voice. If interrupted during activation, the Effect fails. It is obvious you are preparing to activate an Effect during casting.)
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Selfless
(You cannot target yourself.)
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Focus
(Using this Effect requires a specific kind of item.)
Parameters
Range:
0 ( Arm's Reach )
Barrier Strength:
2 ( Outcome + 2 )
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