Legacy Power: Fire Eater

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A 1 Gift Pyromancy Power created by Strazhari.

Description

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System

Exert your Mind and spend an Action to create or extinguish a fire as large as A torch's flame (2 Damage per round) at a Location or on any target within 20 feet. These fires are mundane, and require fuel and oxygen to burn. Fires the size of a lighter or candle flame can be created or extinguished without Exerting your Mind.

Lighting a creature on fire deals A torch's flame (2 Damage per round), starting the round after the first. Armor reduces this damage, but is likely to be damaged or destroyed after one or two rounds. Fires may be extinguished by the target if they spend an Action and roll Dexterity + Athletics, Difficulty 8.


Enhancements

  • Inferno Home (You are immune to damage from heat and flames. If heat is a substantial component of other damage you would take (e.g. slashed with a flaming sword), that damage is reduced by 2 (in addition to Armor))
  • Arsonist or Firefighter (Choose "Arsonist" or "Firefighter" when taking this Enhancement. If you chose "Arsonist," creating fires does not cost Exertion. If you chose "Firefighter," extinguishing fires does not cost exertion.)
    • "Arsonist" or "Firefighter" - Firefighter

  • Flame Retardant (You and the equipment on your person have an additional 2 Armor against fire.)

Drawbacks

  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Fetish Necklace
  • Unique Focus (This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
    • Focus - Dragon Fang Necklace
  • Sacrifice (Activating this Effect requires you to take a Severity-1 Injury instead of Exerting your Mind or spending a point of Source. This Injury heals in 1 day and cannot be prevented or prematurely healed by any means.)
  • Critical Failure (Roll a single D10 when you activate this Effect. If you roll a 1, you critically fail in a way that is extraordinarily dangerous. Failure should cause at least a Severity-4 Injury, a Major Battle Scar, or an effect counter to its purpose.)
    • Critical Failure effect - Blood Boils

Parameters

Fire Size: 0 ( A torch's flame (2 Damage per round) ) Range: 1 ( 20 feet )

Edit History

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April 11, 2022, 10:22 a.m. - Revision Cost: 1. Removed Enhancement: Inferno Home

Jan. 2, 2022, 1:56 a.m. - Improvement Cost: 2. Added Enhancement: Inferno Home

Revision purchased with:

Jan. 2, 2022, 1:54 a.m. - Adjustment Cost: 1. Text field change

June 29, 2021, 2:31 p.m. - Adjustment Cost: 1. Text field change

Revision purchased with:
Gift from playing in Bookworm spent on adjusting power: Fire Eater    (since refunded)

June 29, 2021, 1:17 p.m. - Revision Cost: 1. Added Enhancement: Triggered, Removed Enhancements: Inferno Home, Arsonist or Firefighter, Added Drawback: Half the Equation, Removed Drawbacks: Focus, Unique Focus, Sacrifice, Parameter Range changed from 1 to 0.

- June 26, 2021, 11:19 a.m. - New Cost: 1. Initial power creation