“Salem is just too grim a name.”
A 0 Gift Companion Creature Power created by shady.
Felix is The Witch’s families. It is a black cat that looks about with an intelligent pair of eyes. She talks to it incessantly, though it never talks back. There are times when the cat is around and she isn’t that you feel like she is watching you through the cat’s eyes.
(Todo: finish this power)To create your companion, use a similar procedure to creating a new Character. Instead of 150 Experience, you may spend no more than 64. You may not take Assets or Liabilities. Companion creatures have one Limit. You may spend any experience you earn on your companion's stats, if desired.
Regardless of your chosen Attributes and Abilities, the Actions available to any creature depend on the creature itself. For example, an elephant will not be able to make much use of the Stealth Ability.
Companion creatures cannot use tools or human technology.
Companions are capable of general communication skills and know one language. Your companion is controlled by the GM but generally will listen to what you have to say and follow your commands as best as it can interpret them.
Any roll to locate your companion (or vice-versa) is rolled at -2 Difficulty.