Legacy Power: Thief Heal

Owwww.

A 2 Gift Regeneration Power created by loroman1211.

Description

Jules has taken a Sacred Oath to the Goddess of mourning,darkness, the dead, protection, magic, health, embalming, & beer. Until the day he can return all her stolen artifacts, she sustains his life - causing even the most grievous wounds to heal in days.

Jules must be wearing her sacred ring, the Seal of Nephthys, for her healing power to flow.

System

Any stabilized Injury heals quickly, reducing its severity by one level each time 1 Hour elapses. Therefore, if you have the Cooldown Parameter at level 1 (three days), and you have an Serious (4) Injury, it will drop to Threatening (3) in three days and be fully healed in 12 days. This power does not heal battle scars.


Enhancements

  • Clotting (You may Exert your Mind and spend an Action to reduce the Severity of one of your Injuries by 2. Does not affect Injuries suffered as an activation cost for Effects.)

Drawbacks

  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Ring
  • Unique Focus (This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
    • Focus - Seal of Nephthys

Parameters

Cooldown: 3 ( 1 Hour )

Edit History

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July 30, 2021, 8:48 p.m. - Improvement Cost: 2. Added Enhancement: Not Dead Yet!

Revision purchased with:

July 30, 2021, 8:48 p.m. - Revision Cost: 1. Added Drawback: Conditional

July 30, 2021, 8:47 p.m. - Revision Cost: 2. Removed Enhancement: Not Dead Yet!

July 30, 2021, 8:46 p.m. - Improvement Cost: 3. Added Enhancement: Not Dead Yet!

- July 27, 2021, 8:13 p.m. - Improvement Cost: 2. Parameter Cooldown changed from 2 to 3.

Revision purchased with:

July 27, 2021, 8:07 p.m. - Revision Cost: 1. Parameter Cooldown changed from 3 to 2.

July 27, 2021, 8:06 p.m. - Improvement Cost: 2. Parameter Cooldown changed from 2 to 3.

July 4, 2021, 2:46 a.m. - Adjustment Cost: 1. Text field change

April 27, 2021, 11:50 p.m. - New Cost: 1. Initial power creation

Revision purchased with:
Gift from playing in Mall Rats spent on new power: Thief Heal    (since refunded)