Legacy Power: Mage Hand

"Better hold onto your wallet. Otherwise, it'll come to me when I call it!"

A 3 Gift Telekinesis Power used by Preston Vincent Astor III, created by ShadyTradesman.

Description

Preston uses his magic wand to move shit that's far away. Sparkles appear at the tip of his wand and also on the object that he's manipulating.

System

By concentrating fully, you are able to interact with targets you can see at a distance of 75 feet. Rolls for Actions taken with these targets use Intelligence in place of Brawn and Wits in place of Dexterity. The effective rating for these Attributes is limited to 3 for Actions that would use Brawn and 3 for Actions that would use Dexterity.

You cannot engage in attacks with this Power, and you are limited to actions that a standard human could take with their bare hands, were they close to the object (no lockpicking or surgery by default). Any actions taken on an Animate target require contested rolls.

If the object passes out of sight, you lose your hold on it.

You must maintain concentration while using this Power. That means you can only move at a slow walk, and cannot split your Action between using the Power and other Actions. If you are Injured or interrupted, you must roll Mind Difficulty 9 to maintain Concentration. If you fail, you cannot use this Power for a minimum of 6 - Intellect rounds.


Enhancements

  • Psychic Watchmaker (You may use this Effect in place of tools that are used to manipulate tiny or delicate things. For example, lockpicks, forceps, probes, etc.)

Drawbacks

  • Mage (Activating this Effect requires two consecutive Actions of Concentration. It involves intricate use of the body and voice. If interrupted during activation, the Effect fails. It is obvious you are preparing to activate an Effect during casting.)
    • Activation Ritual - Wiggle fingers of off-hand and speak a rhyme related to making the object move.
  • Focus (Using this Effect requires a specific kind of item.)
    • Object - A polished wood or metal rod (wand)

Parameters

Range: 1 ( 75 feet ) Maximum Dexterity: 1 ( 3 ) Maximum Brawn: 1 ( 3 )

Edit History

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Feb. 12, 2024, 6:36 a.m. - Improvement Cost: 3. Parameter Range changed from 1 to 2.

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Jan. 27, 2024, 9:51 p.m. - Revision Cost: 2. Parameter Range changed from 2 to 1.

Jan. 27, 2024, 9:50 p.m. - Improvement Cost: 3. Added Enhancement: Forceful Mind, Parameter Range changed from 1 to 2. Parameter Mental Agility changed from 1 to 0.

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Jan. 27, 2024, 9:48 p.m. - Improvement Cost: 2. Parameter Mental Strength changed from 2 to 3.

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Jan. 25, 2024, 6 p.m. - Adjustment Cost: 1. Text field change

Oct. 30, 2023, 12:06 a.m. - Adjustment Cost: 1. Text field change

April 7, 2023, 9:22 p.m. - Major Revision Cost: 1. Removed Enhancement: Psychic Watchmaker, Parameter Mental Strength changed from 1 to 2.

Feb. 7, 2023, 10:57 p.m. - Adjustment Cost: 1. Text field change

May 26, 2022, 7:50 a.m. - Upgrade Cost: 1. Upgraded from old powers system

- Oct. 15, 2021, 12:51 a.m. - Revision Cost: 1. Added Enhancement: Psychic Watchmaker, Removed Enhancement: Deft Brain

April 3, 2021, 8:52 p.m. - Adjustment Cost: 1. Text field change

Feb. 25, 2021, 11:50 p.m. - New Cost: 1. Initial power creation

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