Description
Depending on who he has become for just a moment he is able to make his cosplay equipment actually useful and is able to use them very similar to a hero.
System
Spend an Action, Exert your Mind, choose a target within 45 feet, and roll Dexterity + Melee ( dice) Difficulty 6. The target may defend by rolling to dodge or Defend (as for an attack with a thrown weapon) as a Reaction.
Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 1.The target's Armor is Fully Effective.
Enhancements
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Beam-o-war
(You may use this Effect to Defend against any melee, projectile, or firearm Attacks within range or Clash against any Attack targeted at you. Using it to Defend deals no Damage but does not cost Exertion.)
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Cantrip
(Activating this Effect has no Exertion cost, but its Gift Cost can never be increased above 2.)
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Forceful Blow
(If the target receives an Injury, they are knocked back 5 * Severity feet.)
Drawbacks
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Conditional
(This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
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Condition - Must be in Hero form
Parameters
Range:
1 ( 45 feet )
Armor Effectiveness:
0 ( Fully Effective )
Damage:
0 ( 1 )
Edit History
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