Charlie Manderson
He'll reattach your arm... well, he'll reattach AN arm

A 3-Victory Newbie Contractor played by BobDylan530 in Blanche

Charlie Manderson is a surgeon / hobby hunter who will risk his life to revolutionize the field of surgery so that standard practice includes the creation of chimeras.

He is 35 years old, and often appears as a short, stout man with greying blond hair and slightly leathery skin.

Charlie Manderson lives in Earth, slightly victorian era, steampunk style tech., a setting .

Attributes

Brawn

2

Charisma

2

Dexterity

4

Intellect

4

Perception

2

Abilities

3 Alertness

3 Animals

2 Athletics

1 Brawl

1 Crafts

1 Culture

1 Drive

3 Firearms

0 Influence

0 Investigation

2 Medicine

0 Melee

0 Occult

0 Performance

0 Science

2 Stealth

3 Survival

0 Technology

0 Thievery

4 Surgery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Charlie Manderson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Penalties from Battle Scars do not stack with Wound Penalty

(Charlie Manderson has no Battle Scars)

Body 6

Penalty

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Anguish
Near-Death Experience

Traumas

(Charlie Manderson has no Traumas)


The Animal Within


Circumstances

Rich You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.

Conditions

From Assets and Liabilities
Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.

Loose Ends

Powers

Charlie may be a focused and driven hotshot surgeon, but his hobby is big game hunting, and he is quite proficient at it.


You gain the following benefits as long as engaged in combat with hunting rifles.

Your attacks with hunting rifles deal +3 Bonus Damage. Armor is reduced to 1/2, rounded up against this damage.

  • Reminder: Bonus Damage stacks with Weapon Damage, but does not stack with any other Bonus Damage. Instead, the highest Bonus Damage is used.

Legacy Powers


Equipment

Max Encumbrance: 0 pounds.

On Person

  • Slacks
  • Button-down shirt
  • Blazer
  • Reinforced brown leather jacket (1 armor)
  • Hiking boots
  • Keys
  • Smartphone
  • Briefcase
  • 2020 Porsche Cayenne

Briefcase

  • Small set of surgical tools
  • Pack of latex gloves
  • Small first aid kit
  • Concealed carry permit
  • Handgun w/ concealable chest holster
  • Various work papers
  • 5 syringes w/ saline solution

In Car

  • Hunting rifle, packed in gun case
  • Backpack
  • Wool blanket
  • Fully equipped first aid kit

In Backpack

  • Trail mix
  • Jerky
  • Lighter
  • Firesteel
  • Hunting knife
  • Hatchet
  • Tarp
  • Sleeping bag
  • Small cookpot
  • First aid kit
  • Windbreaker
  • Sweater
  • Flashlight
  • 100ft paracord
  • Casual clothes (jeans, t-shirt)
  • Gas mask
  • Sturdy rubber gloves
  • Rubber apron
  • Hazmat suits?
(Click to toggle Weapons reference)

Trophies

Trophies are special objects and equipment.

Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.

Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.


Contractor Timeline

3 Victories - 0 Failures
Remaining Exp: 0 (Earned: 167 - Spent: 167)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Charlie Manderson has not written in his journal yet.

Moves

Charlie Manderson has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Blanche can post Moves for Charlie Manderson.

Assets And Liabilities

Assets

+5 Rich
+1 Nimble Fingers
+2 Focused