New Contractor

Tap on any element for more information.

Name
is a
Archetype Summary (ex: "skater punk werewolf", "cannibal chef", or "golden-age comic book hero") Inspire Me!
who will risk
life in the Contracts
for a chance to
Ambition. Why does this Contractor risk their life for power? Focus outward: how do they want to change the world? Inspire Me!
.
They are
Age
years old, and usually appear as
A brief description of your Contractor's outward appearance.
.
They are from , a world .

Your Contractor has no Playgroup.

Playgroups are Player groups with a shared setting. Contractors without a Playgroup cannot interact with other Contractors on their Downtimes. Most GMs will not allow Contractors without an active Playgroup to participate in their Contracts.

When you are finished creating your Contractor, you can find a Playgroup or create your own and then edit your Contractor to add them to it.

(Optional) A subtitle that introduces your Contractor in a flavorful way

Limits
"This is where I draw the line."

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Attributes

Tap on each Attribute for more information.
Brawn ( 0 Exp )
Charisma ( 0 Exp )
Dexterity ( 0 Exp )
Intellect ( 0 Exp )
Perception ( 0 Exp )

Abilities

Tap on each Ability for more information.
Alertness ( 0 Exp )
Animals ( 0 Exp )
Athletics ( 0 Exp )
Brawl ( 0 Exp )
Crafts ( 0 Exp )
Culture ( 0 Exp )
Drive ( 0 Exp )
Firearms ( 0 Exp )
Influence ( 0 Exp )
Investigation ( 0 Exp )
Medicine ( 0 Exp )
Melee ( 0 Exp )
Occult ( 0 Exp )
Performance ( 0 Exp )
Science ( 0 Exp )
Stealth ( 0 Exp )
Survival ( 0 Exp )
Technology ( 0 Exp )
Thievery ( 0 Exp )
( 0 Exp ) Detail:

Assets and Liabilities
"You play the hand you're dealt, good and bad."

Physical Assets

Physical Liabilities

Background Assets

Background Liabilities

Mental Assets

Mental Liabilities

Restricted Assets

Restricted Liabilities


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