Leo
Star soul go brrr

A 4-Victory Novice Contractor played by starkill as a Free Agent

This character is dead. RIP

Leo is a A living star clone that Possessed a dying young human who will risk his life to Seek truth about his celestial Origin.

He is 20 years old, and often appears as Average looking he mostly Wear A trench coat hair with little Permanent golden hair.

Attributes

3 Brawn

5 Dexterity

3 Perception

2 Charisma

2 Intelligence

4 Wits


Abilities

4 Athletics

0 Brawl

0 Crafts

0 Drive

2 Firearms

0 Legerdemain

3 Melee

0 Performance

3 Stealth

0 Survival

0 Academics

3 Alertness

0 Animals

0 Influence

2 Investigation

0 Medicine

0 Occult

0 Science

0 Technology


(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Leo is unharmed)


Battle Scars

(Leo has no Battle Scars)

Body 7

Penalty

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Near-Death Experience
Torture
Capture

Traumas

(Leo has no Traumas)


Star power


Assets And Liabilities

Assets
+1 Acute Sense: The Difficulty for all Perception rolls utilizing this sense are reduced by 2.
Sharpened Sense: Sight
+2 Contacts: You have readily available access to your contact.
Contact: hades Organization:tartarus division
+4 Jack of All Trades: When making a roll that utilizes a Primary Ability you do not possess, you do not suffer the standard +1 Difficulty penalty, and your dice pool has +1 die.
+0 Imbued: After completing a Game, your learning and conditioning improves rapidly. However, you require the Games to advance.
+3 Wealthy: You have access to $100,000 (or equivalent currency) per Game.
Liabilities
-1 Defective Sense: All Perception rolls relying on that sense are +2 Difficulty. Can choose either sight, hearing, or smell.
Affected Sense: Taste
-1 Dark Secret: Discovery of your secret may cause legal issues, a curse, a new enemy, or generally used to gain leverage over you.
Secret: killed his father

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Worlds.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Equipment

Max Encumbrance: 0 pounds.

On Person

  • Clothes
  • Wallet
  • Keys
  • Rugged no-metal belt that can be used as a pair of nunchucks
  • phone
  • Dagger

In Bag

  • Lighter *dagger *Combat dagger
  • first aid kit
  • Three day Worth of food and water *50000 $
  • Magnum with two Quick reloads
  • Compound bow
  • arrows x20
  • specially made explosive arrows x5
  • rare precious raw gemstone x5

Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.


Timeline

4 Victories - 1 Losses
Remaining: 0 Exp. (Earned: 168 - Spent: 168)

12 Feb 2021

  • -12: Exp: Wits raised from 3 to 4
  • -8: Exp: Perception raised from 2 to 3
  • +36: Exp: Intelligence lowered from 5 to 2
  • -20: Exp: Dexterity raised from 2 to 4
  • -8: Exp: Brawn raised from 2 to 3
  • +14: Exp: Occult lowered from 4 to 0
  • -8: Exp: Brawl raised from 0 to 3
  • -10: Exp: Athletics raised from 2 to 4
  • -4: Exp: Alertness raised from 2 to 3
  • +15: Exp: removed asset Gifted
  • -3: Exp: purchased asset Contortionist

14 Feb 2021

15 Feb 2021

    A Welcoming Party - Loss

    Blowing things up can be fun!

  • +2 Exp. from losing A Welcoming Party
  • -16: Exp: Dexterity raised from 4 to 5
  • +12: Exp: removed asset Jack of All Trades
  • +3: Exp: removed asset Contortionist
  • -4: Exp: Melee raised from 2 to 3
  • +4: Exp: Brawl lowered from 3 to 2

16 Feb 2021

18 Feb 2021

19 Feb 2021

  • +4 Exp. from winning Scenario for Operation Brazil Break
  • +4: Exp: Investigation lowered from 3 to 2
  • +2: Exp: Brawl lowered from 1 to 0
  • -12: Exp: purchased asset Jack of All Trades
  • -0: Exp: changed Contact of asset Contacts (from "Assassination organisation" to "Assassination organisation hades: division tartarus")
  • +3: Exp: took liability Dark Secret (killed his father)
  • -2: Exp: Firearms raised from 1 to 2
  • -0: Exp: changed Contact of asset Contacts (from "Assassination organisation hades: division tartarus" to "hades Organization:tartarus division")

21 Feb 2021

  • -3: Exp: purchased asset Acute Sense (Sight)
  • +3: Exp: took liability Defective Sense (Taste)

22 Feb 2021

Gifts and Improvements

Gift / Reward History