Alexandra Lee
Checkmate, bitch!

A 9-Victory Novice Contractor played by coco as a Free Agent

This character is dead. RIP

Alexandra Lee is a chess prodigy who will risk her life to be the best chess player on the planet.

She is 20 years old, and often appears as A cheerful young woman with near white hair.

Her journal has 1 entry.

Attributes

2 Brawn

2 Dexterity

2 Perception

4 Charisma

5 Intelligence

5 Wits


Abilities

1 Athletics

3 Brawl

0 Crafts

2 Drive

1 Firearms

1 Legerdemain

0 Melee

1 Performance

2 Stealth

0 Survival

3 Academics

2 Alertness

1 Animals

3 Influence

4 Investigation

1 Medicine

0 Occult

2 Science

4 Technology


(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

5
fuck

Battle Scars

(Alexandra Lee has no Battle Scars)

Body 6

Penalty

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Torture
Capture

Traumas

(Alexandra Lee has no Traumas)


Source


Assets And Liabilities

Assets
+1 Status: Your social interactions with people in your selected field will be positively affected by your Status, and the GM will role-play NPCs to reflect this.
Field: Chess people
+1 Beautiful: Rolls affected by physical appearance are at -2 Difficulty, and social interactions should be role-played accordingly.
+2 Concentration: Any Mind Penalty you have is reduced by 2.
Liabilities
-1 Deep Sleeper: You are -2 dice on all rolls if you get less than 8 hours sleep, and are likely to sleep through all but the most jarring events.
-4 Glass Jaw: Any time you suffer an Injury to your head, you have a 50% chance of being knocked out for 1d10 minutes. Take heart; if your allies abandon you to be eaten by monsters, you won't feel a thing.

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Worlds.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Equipment

Max Encumbrance: 0 pounds.

On Person

  • Clothes
  • Necklace of queen chess piece
  • Fidget toy
  • Handbag
  • Bright Pink Tanto

    In Bag

  • Pepper Spray

  • Makeup Bag
  • Chess Board
  • Flashlight
  • Painkillers
  • Girl stuff
  • Lipstick Taser
  • Lipstick Knife
  • Concealed Brush Knife
  • Ring Knife

Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.

journal


Timeline

9 Victories - 1 Losses
Remaining: 0 Exp. (Earned: 193 - Spent: 193)

27 Mar 2021

28 Mar 2021

    Scenario for A Fairly Good Party - Victory

    Is now besties with Billie Eilish

    Gift spent on new power: 42-Chip
  • +4 Exp. from winning Scenario for A Fairly Good Party
  • +2: Exp: Brawl lowered from 1 to 0
  • -3: Exp: purchased asset Beautiful
  • -3: Exp: purchased asset Status (Chess people)
  • -3: Exp: removed liability Speech Impediment
  • +4 Exp. from GMing Scenario for Retrieval
  • +4: Exp: Science lowered from 3 to 2
  • -2: Exp: Occult raised from 0 to 1
  • -6: Exp: Investigation raised from 3 to 4

29 Mar 2021

31 Mar 2021

  • -2: Exp: Crafts raised from 0 to 1
  • -2: Exp: Animals raised from 0 to 1

03 Apr 2021

05 Apr 2021

09 Apr 2021

14 Apr 2021

  • -4: Exp: Technology raised from 2 to 3
  • Wire Mothers - Loss

    Girls Gone Wild!

  • +2 Exp. from losing Wire Mothers
  • -2: Exp: Influence raised from 1 to 2

20 Apr 2021

23 Apr 2021

  • +1 Exp. from writing a journal

26 Apr 2021

  • -2: Exp: Legerdemain raised from 0 to 1
  • -2: Exp: Firearms raised from 0 to 1
  • -2: Exp: Brawl raised from 0 to 1

27 Apr 2021

29 Apr 2021

  • -4: Exp: Influence raised from 2 to 3
  • +4 Exp. from winning Scenario for Deathrace 3000
  • -4: Exp: Brawn raised from 1 to 2
  • +22: Exp: Tactitian lowered from 5 to 0
  • -2: Exp: Stealth raised from 0 to 1
  • -6: Exp: Influence raised from 3 to 4
  • -14: Exp: Technology raised from 3 to 5
  • -12: Exp: Charisma raised from 3 to 4
  • -2: Exp: Performance raised from 0 to 1
  • +6: Exp: Influence lowered from 4 to 3
  • +8: Exp: Technology lowered from 5 to 4

10 May 2021

19 May 2021

  • -8: Exp: Melee raised from 0 to 3
  • +2: Exp: Crafts lowered from 1 to 0
  • +2: Exp: Brawl lowered from 1 to 0
  • -2: Exp: Stealth raised from 1 to 2
  • +2: Exp: Occult lowered from 1 to 0
  • +8: Exp: Melee lowered from 3 to 0
  • -8: Exp: Brawl raised from 0 to 3

05 Jun 2021

  • -8: Exp: Melee raised from 0 to 3
  • +8: Exp: Brawl lowered from 3 to 0
  • +8: Exp: Melee lowered from 3 to 0
  • -8: Exp: Brawl raised from 0 to 3

08 Jun 2021

Gifts and Improvements

Gift / Reward History