Urick
Braaaaaiiiinns.

A 1-Victory Novice Contractor played by SeedofEntropy as a Free Agent

This character is dead. RIP

Urick is a zombie who will risk his life to Feeeeeeeeeed.

He is 28 years old, and often appears as a 7 foot tall Gothic biker. He usually dresses in leather biker pants, and a thick leather jacket with large, thick, tactical boots. A large voodoo symbol is tattooed into his pale chest. His long black hair is often braided with little metal spikes..

Attributes

5 Brawn

2 Dexterity

3 Perception

3 Charisma

2 Intelligence

2 Wits


Abilities

4 Athletics

5 Brawl

0 Crafts

0 Drive

0 Firearms

0 Legerdemain

2 Melee

4 Motorcycle

0 Performance

1 Stealth

1 Survival

0 Academics

3 Alertness

0 Animals

0 Influence

3 Investigation

0 Medicine

0 Occult

0 Science

0 Technology


Injuries

7
Shit
1
Gun shot
1
Spikes

Battle Scars

  • Ripped in half
  • Body 8

    Penalty

    6 Mind

    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Failure
    Not a Monster

    Traumas

    (Urick has no Traumas)


    Flesh


    Assets And Liabilities

    Assets
    -6 Ageless: For every three years that passes, you age a single year.
    -0 Seen Things: You are at -1 Difficulty to all Trauma rolls. Requires Seasoned status (10 victories).
    -0 Imbued: After completing a Game, your learning and conditioning improves rapidly. However, you require the Games to advance.
    -2 Clear Conscience: You have +2 dice on all Trauma rolls.
    -0 True Grit: Please remove it from your Contractors or you will be stuck with it forever.
    -4 Hard: You only have two Limits instead of the normal three.
    Liabilities
    -2 Notoriety: There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
    Reason: Murder in a few states
    -3 Haunting Echoes: Must be consistent with your Character Concept.
    Echo: Subsist of Human Flesh
    -1 Dark Secret: Discovery of your secret may cause legal issues, a curse, a new enemy, or generally used to gain leverage over you.
    Secret: Zombie
    -1 Ugly: Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Flaw in mind. Be sure to specify exactly what causes you to be ugly.
    -2 Vengeful: You may exert your Mind in order to curb your impulse for revenge, but otherwise you must respond in kind to any action taken against you. This does not have to be disproportionate, and does not apply to extremely trivial slights (unless of course you want it to).

    Conditions

    Conditions are GM-assigned status effects.

    Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

    Circumstances

    Circumstances describe your Contractor's situation in various Worlds.

    Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

    Powers

    Equipment

    On Person

    • thick leather Bikers Jacket, Pants, and Boots.
    • leather military backpack. Empty at the moment
    • Leather belt

    Artifacts

    Artifacts are GM-created objects and equipment.

    Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.


    Timeline

    1 Victories - 0 Losses

    Urick has overspent Experience

    Remaining: -40 Exp. (Earned: 154 - Spent: 194)

    17 Mar 2021

    • -0: Exp: purchased asset Imbued
    • -0: Exp: purchased asset Seen Things
    • -18: Exp: purchased asset Ageless
    • +9: Exp: took liability Haunting Echoes (Subsist of Human Flesh)

    20 Mar 2021

    • -8: Exp: Motorcycle raised from 0 to 3
    • +4: Exp: Melee lowered from 3 to 2
    • +8: Exp: Drive lowered from 3 to 0
    • +15: Exp: removed asset Jaded
    • +15: Exp: removed asset Iron Will
    • +6: Exp: removed asset Tough
    • +3: Exp: removed asset Status (Underground Street fights)
    • -0: Exp: changed Reason of liability Notoriety (from "Cannibalism in a few states" to "Murder in a few states")
    • -20: Exp: Flesh raised from 1 to 5
    • +8: Exp: Perception lowered from 3 to 2
    • -4: Exp: Intelligence raised from 1 to 2
    • -12: Exp: Charisma raised from 1 to 3
    • +8: Exp: Athletics lowered from 5 to 4

    21 Mar 2021

    24 Mar 2021

    • +22: Exp: grapple lowered from 5 to 0
    • -6: Exp: Motorcycle raised from 3 to 4
    • -2: Exp: Survival raised from 0 to 1
    • -8: Exp: Investigation raised from 0 to 3

    29 Mar 2021

    • -8: Exp: Perception raised from 2 to 3
    • -2: Exp: Stealth raised from 0 to 1

    01 May 2021

    Gifts and Improvements

    Gift / Reward History