Erik Emphereal does not have a home World. They cannot interact with Contractors on their Downtimes. They must choose a World before their fourth Game.
A 1-Victory Novice Contractor played by BruhMomentum as a Free Agent
He is 16 years old, and often appears as a teen with white hair and androgynous appearance.
Conditions are GM-assigned status effects.
Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.
Circumstances describe your Contractor's situation in various Worlds.
Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.
Allows the user to not only wield two guns with ease but also allows them to draw said guns almost instantly.
Causes a rune to be displayed and grow brightly on the gun when it is held.
Passive, always in effect. Attacks with firearms will do +0 more damage. The target's Armor is Fully Effective.
A supernatural power that increases the damage of handguns when the user are using two of them with great proficency.
Passive, always in effect. Attacks with firearms will do +2 more damage. The target's Armor is Reduced to 1/2, rounded up.
Artifacts are GM-created objects and equipment.
Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.
1 Victories - 0 Losses
Remaining: 0 Exp. (Earned: 154 - Spent: 154)
shot 2 men through the head