Maya
Vhai khalsa vhai fateh

A 1-Victory Novice Contractor played by Tranks_300 as a Free Agent

Maya is a indian queen who will risk her life to expand her ideals of womens rights in India..

She is 24 years old, and often appears as a woman in traditional woman's garb..

Attributes

Brawn

4

Charisma

4

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

5 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
bit
2
Attacked By Arctic aniamls
(Tap for Severe Injury reference)

Battle Scars

Penalties from Battle Scars do not stack with Wound Penalty
  • Missing leg
  • Wormwood
  • Body 7

    Penalty

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Murder
    Anguish
    Sin

    Traumas

    (Maya has no Traumas)


    Source


    Circumstances

    Polyglot: Punjabi You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Wealthy You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.

    Loose Ends

    Individual Enemy: Ramus. Her brother. She left her Hindu origin and joined Sikhism, he wants her dead.

    Moderate Dangerous Given by a Liability
    Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

    Legacy Powers


    Equipment

    Max Encumbrance: 0 pounds.

    On Person

    • Turban
    • Clothes,
    • 2 Kirpan Sword
    • Sikh Shield
    • Musket on back
    • flint lock
    • Bow and Arrow

    On Horse

    • Food
    • Knives
    • Woman's disguise
    • Musket ammo

    In Bag

    • Chianti
    • Back up clothes
    • Knives
    • flask of tears
    • Nunchucks
    • Protein shake
    • Hand wrap tape
    • 50 feet of rope
    • Ten feet of chain
    • Jewels
    • Bag of money
    • Rubber gloves
    (Click to toggle Weapons reference)

    Trophies

    Trophies are special objects and equipment.

    Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.

    Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.


    Contractor Timeline

    1 Victories - 0 Failures
    Remaining Exp: 2 (Earned: 154 - Spent: 152)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Maya has not written in her journal yet.

    Moves

    Maya has made 0 Moves.
    Only Contractors in Playgroups can make Moves.

    Assets And Liabilities

    Assets

    +1 Ambidextrous
    +0 Imbued
    +1 Polyglot
    Language: Punjabi
    +1 Beautiful
    +3 Trained Reflexes
    +4 Wealthy
    +4 Jack of All Trades
    +5 Gifted

    Liabilities

    -1 Prey Exclusion
    Excluded Prey: Little girls.
    -1 Uncanny Echoes
    Echo: Why did you leave us? During the British takeover of Punjab her village was burned down
    -2 Individual Enemy
    Name of Enemy: Ramus. Her brother. She left her Hindu origin and joined Sikhism, he wants her dead.
    -2 Vengeful
    -2 Anachronism
    -3 Gullible