Tony Abbandonato
Tony

A 1-Victory Novice Contractor played by Glutant as a Free Agent

Tony Abbandonato is a Ex-Mafia Hitman who will risk his life to Protect his love from the shadows of his former life.

He is 34 years old, and often appears as A tall, broad shouldered man wearing a suit, fedora and long, dark raincoat.

Attributes

5 Brawn

3 Dexterity

3 Perception

2 Charisma

2 Intelligence

2 Wits


Abilities

3 Athletics

5 Brawl

0 Crafts

1 Drive

2 Firearms

2 Legerdemain

5 Melee

0 Performance

2 Stealth

0 Survival

0 Academics

3 Alertness

0 Animals

2 Influence

1 Investigation

1 Medicine

0 Occult

0 Science

0 Technology


(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Tony Abbandonato is unharmed)


Battle Scars

  • Terminator Eyes - Nightvision, -2 Perception in sunlight (Cylia Ambrose)
  • Body 8

    Penalty

    5 Mind

    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Capture
    Failure

    Traumas

  • Fear of Mafia finding him

  • Source


    Assets And Liabilities

    Assets
    +2 Tough: Dice penalties from pain are reduced by 2.
    +1 Ambidextrous: You suffer no dice penalties for using the "wrong" hand.
    +1 Status: Your social interactions with people in your selected field will be positively affected by your Status, and the GM will role-play NPCs to reflect this.
    Field: Organized Crime
    +2 Clear Conscience: You have +2 dice on all Trauma rolls.
    +0 True Grit: Please remove it from your Contractors or you will be stuck with it forever.
    Liabilities
    -2 Vengeful: You may exert your Mind in order to curb your impulse for revenge, but otherwise you must respond in kind to any action taken against you. This does not have to be disproportionate, and does not apply to extremely trivial slights (unless of course you want it to).
    -5 Dark Fate: Your character will almost certainly die within 10 games. Once per game, the GM can arbitrarily turn one of your successful rolls into a Botch.

    Conditions

    Conditions are GM-assigned status effects.

    Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

    Circumstances

    Circumstances describe your Contractor's situation in various Worlds.

    Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

    Powers

    Equipment

    Max Encumbrance: 0 pounds.

    On Person

    • Clothes
    • Wallet * Keys * Cigarettes * Lighter
    • Sunglasses

    In Bag

    • Katana
    • Wakizashi
    • Tanto
    • Well-used Snub-nosed Revolver
    • Two Revolver Speed Loaders
    • Donald Trumps Toupe

    Artifacts

    Artifacts are GM-created objects and equipment.

    Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.


    Timeline

    1 Victories - 1 Losses
    Remaining: 1 Exp. (Earned: 156 - Spent: 155)

    01 Apr 2021

    • -3: Exp: purchased asset Ambidextrous
    • -2: Exp: Medicine raised from 0 to 1
    • -2: Exp: Legerdemain raised from 1 to 2
    • -6: Exp: Brawl raised from 3 to 4

    02 Apr 2021

    06 Apr 2021

    08 Apr 2021

    06 Oct 2021

    • -6: Exp: purchased asset Tough
    • -2: Exp: Investigation raised from 0 to 1
    • -8: Exp: Brawl raised from 4 to 5

    Gifts and Improvements

    Gift / Reward History

    Voided Deaths

    You should probably know about these. . .

    • April 7, 2021, 8:34 p.m. - Trampled by a Sand Rhino
    • April 7, 2021, 9:10 p.m. - Trampled by a Sand Rhino