Aaron stringheart
The bow guy

A 11-Victory Seasoned Contractor played by starkill in Pilos

Aaron stringheart is a Magical marksman who will risk his life to To preform a feat of Archery to make all creation gasp in awe and make the divine tremble in fear.

He is 19 years old, and often appears as A kind man with spiky blonde hair and heterochromia, having red in one eye and blue in the other. He wears a black coat with yellow accents.

Aaron stringheart lives in Pilos, a World much like our own.. for now.

His journal has 7 entries.

Attributes

3 Brawn

6 Dexterity

5 Perception

3 Charisma

3 Intelligence

3 Wits


Abilities

5 Athletics

0 Brawl

0 Crafts

0 Drive

0 Firearms

0 Legerdemain

0 Melee

0 Performance

3 Stealth

0 Survival

0 Academics

3 Alertness

0 Animals

0 Influence

0 Investigation

0 Medicine

5 Occult

0 Science

0 Technology


(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Aaron stringheart is unharmed)


Battle Scars

(Aaron stringheart has no Battle Scars)

Body 7

Penalty

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Near-Death Experience
Torture

Traumas

  • Paranoia of Vampire Animals (Traumatized Liability)
  • Hatred of Lovecraft Monsters (Maddening on Mythic Dex)

  • Source


    Assets And Liabilities

    Assets
    +4 Jack of All Trades: When making a roll that utilizes a Primary Ability you do not possess, you do not suffer the standard +1 Difficulty penalty, and your dice pool has +1 die.
    +1 Acute Sense: The Difficulty for all Perception rolls utilizing this sense are reduced by 2.
    Sharpened Sense: Hearing
    +1 Acute Sense: The Difficulty for all Perception rolls utilizing this sense are reduced by 2.
    Sharpened Sense: Sight
    +5 Gifted: Start with one Gift.
    Liabilities
    -3 Gullible: You are at +2 difficulty to tell or detect any lies. Even when rolling is not involved, you must role-play this Liability.
    -2 Traumatized: Start with a Trauma that cannot be cured with therapy or Powers.
    Trauma: Paranoia of vampire animals
    -1 Uncanny Echoes: Must be consistent with your Character Concept
    Echo: Right eye is red
    -2 Vengeful: You may exert your Mind in order to curb your impulse for revenge, but otherwise you must respond in kind to any action taken against you. This does not have to be disproportionate, and does not apply to extremely trivial slights (unless of course you want it to).

    Conditions

    Conditions are GM-assigned status effects.

    Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

    Project *******
    Rat king curse You have become a Zoonoptic vector. You immedietly contract rabies, bubonic plauge, rat bite fever, Weil's disease, and Salmonella. You show mild symptoms of each. (Immunity can remove the infection but the damage will remain) (counts as supernatural disease) (immunity will not remove you being a zoonoptic vector)

    Circumstances

    Circumstances describe your Contractor's situation in various Worlds.

    Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

    Powers

    Equipment

    Max Encumbrance: 0 pounds.

    On Person

    • Reinforced clothing
    • Wallet
    • Cloak
    • Keys
    • flask of tears
    • bow & 30 arrows
    • Rugged no-metal belt that can be used as a pair of nunchucks
    • combat knife
    • heat vision equipment
    • Magic Impute Arrow x5

      In Bag

    • night vision Goggles

    • Oxygen canister
    • seeker arrow x 5
    • Census-taker's liver
    • Fava Beans
    • Chianti
    • good Medic bag
    • short bow
    • 30 arrows
    • Cloak
    • food and water for 1day
    • flashlight
    • binoculars
    • night vision Goggles
    • toy bow
    • blast arrow x5
    • Talismanx 3
    • medical herbs x 5
    • Magic Impute Arrow x5
    • very small arrows x5

      in stash

    • blast Arrow x3

    • medical herbs x 5
    • grenades x5
    • Specially made mix x3
    • Mortar & Pestle

    Artifacts

    World of Darkness
    Rose quartz marble One time I can use the quartz stone to heal a single point of mind recharge every month

    journal

    Latest 1 of 7 entries

    An untitled Journal

    First lm not British to be clear dog was vampire dog for blood demon for good reason l wants it blood oh there's werid brother and sister not my frist time meeting ones that are cool as names akuma and Tatsumaki  demon and tornado heh heh nice names indeed we got to hotel we find dog he seem nice but there blood in his dog food odd for sec l thought it is just accident ph ypu bet l was wrong that cost me lot want l mean blood thank god there lot blood in Hospital that will be bad if one my arms have lacking in anyway deadly in way you don't expect so we got dog on plane oh boy it was lot drama that two don't like my help dog start show vampire like behavior and body change one two got small dog and feed it to him he it enough for half way other half is absolutely disappointment and disaster frist demon/vampire hunter Got us red handed we somehow got her not kill dog and got him to his master so we done with one disaster other one come how to feed it only way our blood all of us  and we did some  how  we did got scars or body problem or vampirism oh yea hunter lady run after dog car l don't like be one how blames for this job is done l got some blood back 

     

     

     

     

    +l got nice  Holiday in Hawaii for free hahah but l feel fear for my life l never deal with kinda Creature ever

     

     

     

     


    Timeline

    11 Victories - 0 Losses

    Aaron stringheart has overspent Experience

    Remaining: -1 Exp. (Earned: 200 - Spent: 201)

    16 Apr 2021

    • -0: Exp: took Limit Near-Death Experience
    • -0: Exp: took Limit Capture
    • -0: Exp: removed Limit Murder
    • -0: Exp: removed Limit Atrocities

    17 Apr 2021

    18 Apr 2021

    • +2: Exp: Influence lowered from 1 to 0
    • -2: Exp: Source raised from 1 to 2

    19 Apr 2021

    23 Apr 2021

    • -28: Exp: Intelligence raised from 3 to 5
    • -28: Exp: Charisma raised from 3 to 5

    08 May 2021

    • +28: Exp: Intelligence lowered from 5 to 3
    • +28: Exp: Charisma lowered from 5 to 3

    11 Jul 2021

    • -16: Exp: Dexterity raised from 4 to 5
    • +2: Exp: Survival lowered from 1 to 0
    • +6: Exp: removed asset Clear Conscience
    • +9: Exp: took liability Gullible
    • +4 Exp. from winning See no Evil, Hear no Evil, Smell no Evil
    • +2: Exp: Influence lowered from 1 to 0
    • +2: Exp: Firearms lowered from 1 to 0
    • +2: Exp: Brawl lowered from 1 to 0
    • -12: Exp: purchased asset Jack of All Trades
    • +6: Exp: took liability Traumatized (Hate of vampire animals)
    • -4: Exp: Source raised from 2 to 3

    13 Jul 2021

    • +4 Exp. from winning children of the eyeless
    • -8: Exp: Occult raised from 0 to 3
    • +3: Exp: took liability Uncanny Echoes (Right eye is red)
    • -14: Exp: Occult raised from 3 to 5
    • -2: Exp: Brawl raised from 0 to 1
    • +12: Exp: removed asset Jack of All Trades
    • +4: Exp: Source lowered from 3 to 2

    14 Jul 2021

    16 Jul 2021

    17 Jul 2021

    • -4: Exp: Source raised from 2 to 3
    • -3: Exp: purchased asset Acute Sense (Hearing)
    • +3: Exp: took liability Defective Sense (Smell)

    24 Jul 2021

    • +3: Exp: removed asset Acute Sense (Hearing)
    • -3: Exp: removed liability Defective Sense (Smell)
    • -0: Exp: changed Trauma of liability Traumatized (from "Hate of vampire animals" to "Paranoia of vampire animals")
    • +4 Exp. from winning Phasmophobia

    25 Jul 2021

    • -6: Exp: Source raised from 3 to 4
    • +1 Exp. from writing a journal

    26 Jul 2021

    30 Jul 2021

    31 Jul 2021

    • +3: Exp: removed asset Acute Sense (Hearing)
    • -8: Exp: Source raised from 4 to 5

    11 Oct 2021

    13 Oct 2021

    • -0: Exp: developed Trauma Paranoia of Vampire Animals (Traumatized Liability)
    • -0: Exp: developed Trauma Hatred of Lovecraft Monsters (Maddening on Mythic Dex)
    • +1 Exp. from writing a journal
    • -4: Exp: Stealth raised from 2 to 3
    • +4: Exp: Stealth lowered from 3 to 2

    14 Oct 2021

    • +1 Exp. from writing a journal

    15 Oct 2021

    18 Oct 2021

    • +1 Exp. from writing a journal
    • +1 Exp. from writing a journal
    • -9: Exp: removed liability Gullible
    • -4: Exp: Stealth raised from 2 to 3
    • +9: Exp: took liability Gullible
    • +2: Exp: Survival lowered from 1 to 0
    • +4: Exp: Investigation lowered from 2 to 0
    • +2: Exp: Influence lowered from 1 to 0
    • -12: Exp: purchased asset Jack of All Trades

    Gifts and Improvements

    Gift / Reward History