Aki Shizuko
Oh its fine, who needs to see anyways?

A 8-Victory Novice Contractor played by coco in The Tattered Curtain

Aki Shizuko is a blind japanese schoolgirl who will risk her life to go back in time and see her mother again.

She is 15 years old, and often appears as a short, black haired, clearly blind, japanese girl.

Aki Shizuko lives in The Tattered Curtain, a World where the barriers between universes are beginning to crumble.

Her journal has 1 entry.

Attributes

3 Brawn

2 Dexterity

3 Perception

3 Charisma

4 Intelligence

3 Wits


Abilities

2 Athletics

4 Brawl

2 Crafts

0 Drive

0 Firearms

1 Legerdemain

0 Melee

1 Performance

3 Stealth

2 Survival

3 Academics

5 Alertness

1 Animals

3 Influence

2 Investigation

2 Medicine

2 Occult

3 Science

1 Technology


(Click for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Aki Shizuko is unharmed)


Battle Scars

  • Clock Tattoo ~ +1 initiative rolls
  • "Spaceship" Tattoo ~ +3 Feet Jump Height
  • Body 7

    Penalty

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Near-Death Experience
    Torture
    Capture

    Traumas

    (Aki Shizuko has no Traumas)


    Time


    Assets And Liabilities

    Assets
    +1 Polyglot: You are completely fluent in this language, and your proficiency can be useful when deciphering similar languages even if you are not fluent in them.
    Language: Latin motherfuckers!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    +1 Polyglot: You are completely fluent in this language, and your proficiency can be useful when deciphering similar languages even if you are not fluent in them.
    Language: English
    +1 Acute Sense: The Difficulty for all Perception rolls utilizing this sense are reduced by 2.
    Sharpened Sense: Hearing
    +2 Clear Conscience: You have +2 dice on all Trauma rolls.
    +2 Concentration: Any Mind Penalty you have is reduced by 2.
    +5 Gifted: Start with one Gift.
    Liabilities
    -2 Vengeful: You may exert your Mind in order to curb your impulse for revenge, but otherwise you must respond in kind to any action taken against you. This does not have to be disproportionate, and does not apply to extremely trivial slights (unless of course you want it to).
    -5 Blind: Any rolls which require sight are automatically failed, and any actions which would be made easier by sight are rolled at between +1 and +3 difficulty, depending on the action.

    Conditions

    Conditions are GM-assigned status effects.

    Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

    Circumstances

    Circumstances describe your Contractor's situation in various Worlds.

    Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

    Powers

    Equipment

    Max Encumbrance: 0 pounds.

    On Person

    • Reinforced Clothing
    • Japanese School Uniform
    • Wallet
    • Phone (limited, for blind)
    • Mothers Watch
    • Pepper spray

    In Bag

    • Walking stick
    • Green Tea flavored Pocky
    • Green Tea (bottled)
    • Notebook, school papers
    • Braille Slate
    • Braille Stylus
    • School laptop
    • Headphones
    • (everything is in braille)
    • Knife
    • Udre Udre Stone

    Artifacts

    Artifacts are GM-created objects and equipment.

    Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.

    journal


    Timeline

    8 Victories - 3 Losses
    Remaining: 0 Exp. (Earned: 197 - Spent: 197)

    19 Apr 2021

    • -2: Exp: Medicine raised from 1 to 2
    • +4: Exp: Medicine lowered from 2 to 0
    • -4: Exp: Alertness raised from 2 to 3
    • -2: Exp: Performance raised from 0 to 1
    • -2: Exp: Crafts raised from 0 to 1
    • +6: Exp: Academics lowered from 4 to 3
    • -3: Exp: purchased asset Polyglot (English)
    • +4: Exp: Influence lowered from 3 to 2
    • +2: Exp: Crafts lowered from 1 to 0
    • -6: Exp: Time raised from 1 to 3

    21 Apr 2021

    08 May 2021

    • -2: Exp: Investigation raised from 0 to 1
    • -2: Exp: Crafts raised from 0 to 1

    09 May 2021

    13 May 2021

    14 May 2021

    18 May 2021

    • -2: Exp: Medicine raised from 0 to 1
    • -2: Exp: Brawl raised from 1 to 2

    25 May 2021

    12 Jun 2021

    • -2: Exp: Medicine raised from 1 to 2
    • -2: Exp: Legerdemain raised from 0 to 1

    26 Jun 2021

    • +4 Exp. from GMing Scenario for Heist
    • +4 Exp. from GMing Da Temple
    • -8: Exp: Brawn raised from 2 to 3
    • +2 Exp. from losing Animal Farm
    • +2: Exp: Occult lowered from 2 to 1
    • -4: Exp: Influence raised from 2 to 3

    16 Jul 2021

    25 Jul 2021

      Consensus - Loss

      Got two tattoos and traded only her pointer finger.

    • +2 Exp. from losing Consensus

    26 Jul 2021

    • -2: Exp: Investigation raised from 1 to 2

    30 Aug 2021

    09 Sep 2021

    • +6: Exp: took liability Vengeful
    • -0: Exp: took Limit Betrayal
    • -0: Exp: removed Limit Near-Death Experience
    • -10: Exp: Brawl raised from 2 to 4
    • -0: Exp: took Limit Near-Death Experience
    • -0: Exp: removed Limit Betrayal
    • YBYL TGR! - Loss

      Heroic effort. Made it out of the volcano after trying to murder them on the rope bridge, though...

    • +2 Exp. from losing YBYL TGR!
    • -2: Exp: Survival raised from 1 to 2

    10 Sep 2021

    • +1 Exp. from writing a journal

    20 Sep 2021

    28 Sep 2021

    • +2: Exp: Melee lowered from 1 to 0
    • -8: Exp: Alertness raised from 4 to 5

    11 Oct 2021

    Gifts and Improvements

    Gift / Reward History