Djinnx
Ouroboros

A Newbie Contractor played by Strazhari in World of Darkness

Djinnx is a Gothik King who will risk their life to Sing this Corruption to everyone.

They are ?? years old, and often appears as a Goth.

Djinnx lives in World of Darkness, a World of vampires, werewolves and other monsters living among us; hiding in plain sight.

Attributes

2 Brawn

3 Dexterity

2 Perception

4 Charisma

3 Intelligence

3 Wits


Abilities

2 Athletics

0 Brawl

2 Crafts

0 Drive

0 Firearms

2 Legerdemain

1 Melee

4 Performance

2 Stealth

0 Survival

1 Academics

1 Alertness

0 Animals

4 Influence

0 Investigation

0 Medicine

3 Occult

0 Science

0 Technology


Injuries

(Djinnx is unharmed)


Battle Scars

(Djinnx has no Battle Scars)

Body 6

Penalty

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
Dullards

Traumas

(Djinnx has no Traumas)



Assets And Liabilities

Assets
-1 Polyglot: You are completely fluent in this language, and your proficiency can be useful when deciphering similar languages even if you are not fluent in them.
Language: Turkish
-1 Status: Your social interactions with people in your selected field will be positively affected by your Status, and the GM will role-play NPCs to reflect this.
Field: Goth
-5 Jaded: Any attempts to sway your emotions are at a -3 dice penalty, and even if you are affected, you may Exert your Mind to cancel the effect. This includes Fascinate and Emotion Control Effects.
Liabilities
-1 Deep Sleeper: You are -2 dice on all rolls if you get less than 8 hours sleep, and are likely to sleep through all but the most jarring events.
-1 Uncanny Echoes: Must be consistent with your Character Concept
Echo: Deathmarks

Conditions

Conditions are GM-assigned status effects.

Examples of Conditions include supernatural curses, enchantments, and diseases. Conditions are created by GMs and World leaders and are not subject to any standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained. For example, lycanthropy may be contagious in one World, but not another.

Circumstances

Circumstances describe your Contractor's situation in various Worlds.

Enemies, wealth, notoriety, status, contacts, fame, and imprisonment are all examples of potential Circumstances.

Powers

Djinnx doesn't have any powers yet. What a noob :(

Equipment

Track your current equipment here. You may start with anything your Contractor would reasonably have access to.

On Person

  • Jeans
  • T-shirt
  • Wallet
  • Keys
  • Smartphone
  • A pocket knife

Purple Jansport backpack

  • Rain jacket
  • Metal water bottle
  • Toiletries kit

Artifacts

Artifacts are GM-created objects and equipment.

Examples of Artifacts include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Power system. Artifacts are not subject to standardized balance. Therefore, their effects may be altered or ignored outside the World where they were obtained.


Timeline

0 Victories - 0 Losses
Remaining: 9 Exp. (Earned: 150 - Spent: 141)

Djinnx Has never edited their stats or attended a Game

Gifts and Improvements