Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Leonard Alean
I'm a Neurologist, not an ER technician! Stop getting shot!

A 2-Victory Newbie Contractor played by SomeGuy142 in Khortos

Leonard Alean is a medicinal academic of Neurology who will risk his life to use his medicinal skills for the good of mankind.

He is 25 years old, and often appears as a man wearing a long coat with a hood draped over his head alongside custom headgear underneath seemingly both protective and concealing underneath, a gray 'tactical' shirt and pants underneath, sterile gloves on his hands, finished off with boots on his feet.

Leonard Alean lives in Khortos, a setting where its people are struggling under an invasion and scarcity of 'magic' powers. His journal, Vigilo, has 2 entries.













1 Alertness

0 Animals

1 Athletics

0 Brawl

0 Crafts

1 Culture

0 Drive

1 Firearms

4 Influence

0 Investigation

5 Medicine

0 Melee

0 Occult

0 Performance

4 Science

0 Stealth

1 Survival

1 Technology

0 Thievery

4 Neurology

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(Tap for Severe Injury reference)

Battle Scars

Penalties from Battle Scars do not stack with Wound Penalty
  • Guardian Growth (A growth appears under and along the skin sorrounding the spinal cord. While not harmful to the host, it is unsightly to the easily disturbed.)
  • Body 6


    9 Mind



    Near-Death Experience
    Not Quite Hippocratic Oath


    (Leonard Alean has no Traumas)



    Polyglot: Standard Eukelesian and Sabisian
    From Assets and Liabilities
    You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Stockpile: Medical and Chemistry Equipment
    From Assets and Liabilities
    You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.


    From Khortos
    Xulflilerium Addiction: Light You're lightly addicted to the funny purple sand. (5 days without consumption leads to -1 mind debuff. 1.5 weeks lead to -2 mind debuff. After 2 weeks, -1 mind debuff/day until brain death.), When consumed: -2 dif on all rolls for the next 15 minutes, Trauma rolls are unavailable for 15 minutes, Dice and move penalties from injury removed for the next 15 minutes, +2 dice on all rolls with at least 3 dice on abilities for the next 15 mins.

    Loose Ends

    Legendary Artifacts

    Marvel of modern medicine and biomechanical science, the Class-21 Field Surgical Kit is designed to support medical personnel in hazardous environments, for treatment of extreme trauma and physical ailments, with guaranteed survivability and sterility if used properly.

    May I always act so as to preserve the finest traditions of my calling and may I long experience the joy of healing those who seek my help.

    You gain the following benefits as long as you are wearing this Artifact.

    All Stabilizations you attempt are considered Proper Stabilizations.

    You also gain the following effects:

    • Gifted: You get +3 dice on any rolls related to medical care as long as Outside proper medical facility.
    • Sterile: Sanitary conditions no longer matter during medical care. Your patients will never suffer an infection or toxic shock during treatment, even if you are performing surgery in a sewer. You may preserve harvested body parts indefinitely.
    • Surgeon Extraordinaire: You may perform any mundane surgery without inflicting or worsening an Injury, and recovery time is reduced to an hour.

    • All stabilizations being proper stabilizations applies to stabilizations from other Effects such as Heal Wound.


    Created and held by Leonard Alean.
    A symbiotic mana-crystalline growth located around the spinal cord.

    Leonard surges forward, as his back jerks upwards. In a flurry of mana particles and bloody red, crystalline shards begin to tear themselves free. Soon after, following the emergence of its extensions, the Guardian raises its primary body, in a gruesome display of warping its physical form outside of its host. Almost as if his spine were the entity itself, the Guardian would fully tear itself out his back, arching out its enormous crystalline 'limbs', as it stretches out several meters, taking careful guard behind its host.

    The guardian is a mana symbiote long forgotten by history, almost all knowledge having been lost to the careful work of the Sabisians. The rare few scholars that still hold existing records of these beings believe them to long be extinct, lost to mana wars passed long since and the Sabisian incursion.

    While in its docile state, the Guardian appears as a crystalline growth connected directly to its hosts nervous system through the spinal cord, easily being visible to the naked eye underneath the skin, alongside visible patches of mana-crystalline material left in patches above the skin containing it. While in its docile form, the guardian remains in a sort of dormant state, co-existing with its host and feeding off of its body.

    During its active phase, the Guardian appears to burst out of body of its host. Despite this appearance, this process is all but a trick of the eyes, in reality being no more than an energy transference as the Guardian takes form, leaving behind no actual wounds on the host's body. The crystalline being seen during its active phase is not in reality the entity's true form, that being the crystaline growth located inside the host. Henceforth, destroying the active entity does little but return it back into its primary shell, where it can recover.

    In appearance, during the active phase, the Guardian is a large, several meters tall crystalline biomechanical creature. It is composed of a long lanky crystalline 'spine' flanked by long sharpened shards that it uses to strike at the enemy or otherwise carry out its commands. When out of range, it uses a head-like appendage, which it can seemingly use to see, to fire a directed burst of energy.

    The Guardian forms a bond with its host during the symbiotic period, carrying out their commands on its own free will, in exchange, the host provides it safety and nutrition.

    Exert your Mind and spend an Action to activate.

    Summon a single Guardian at your location. They will last until they are destroyed. They are controlled by the GM but will follow any commands you give. You may have at most 1 minion active at a time.

    Minions have 6 Body and can make ranged attacks at targets up to 30 feet away with 5 dice to attack and +1 Damage. Your minions can move 20 feet per Round as Free Movement, and double that when performing an all-out Sprint. They cannot dodge or Defend. They have dog-level intelligence, and cannot communicate back to you. Any Perception checks they make are rolled with 8 dice.

    Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see The guardian 'tears' itself out of the hosts back.

    Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: Crystalline-mineral growth around the spine. If you lose possession of this Artifact, the Battle Scar heals over the course of the next month.

    • When narrating disturbing content, be cognizant of your group's tone and accommodating to those who would like to "fast forward" through the description.


    Max Encumbrance: 0 pounds.


    • Dark coat w/hood, 'tactical' gray shirt and pants, sterile gloves, boots.

    Close-fitting satchel

    • Phone
    • 0 NF Dinars
    • Medical documents (handbook + PHD)
    • Penlight
    • Class-21 Field Surgical Kit
    • Standard issue Medkit (x5)
    • Bottle of Painkillers
    • Epinephrine autoinjector
    • Surgery Kit
    • Bottle of Neural sedatives (puts the mind in an extreme-relaxed state, effectively stopping any psychological and neurological breakdown at the cost of momentary loss of motor control and intelligence)
    • One bottle of Scopolamine powder (100 g)
    • Binoculars
    • History book (x2)
    • Botany book
    • Ranged taser
    • 4x empty sealed plastic bags (MARKED - BIOHAZARD), 1x empty
    • Syringe pistol (3 vials, all containing Xufilerium)
    • Sealed vial of orthist blood, scripture, necklace

    In personal stash

    • Chemistry equipment
    • Old aristocratic outfit
    • IV bag
    • Water heater
    • 6 coffee bags
    • 4 instant noodle packs
    (Click to toggle Weapons reference)


    Trophies are special objects and equipment.

    Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.

    Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.

    Contractor Timeline

    2 Victories - 1 Failure
    Remaining Exp: 1 (Earned: 171 - Spent: 170)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move


    Leonard Alean has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Khortos can post Moves for Leonard Alean.


    _Euklesian Record Department_

    Displaying Record

    Firstname: Leonard

    Surname: Alean

    Gender: Male

    Age: 25

    Blood type: A+

    Height: 175 cm

    Status: Alive

    Education: Akvar Royal Academy (Primary-Highschool), Central Akvar University (PhD - Neurology & General Medical Degree)

    Occupation: None

    Place of residence: Unknown

    Medical record: None

    Criminal record: None


    - Euphemius Alean (Father)

    - Chauntel Alean (Mother)

    - Alvis Alean (Oldest Brother)

    - Selene Alean (Older sister)

    - Keyshawn Alean (Older brother)

    - Regine Alean (Younger sister)

    _Being born rich and with some smarts to pack along the way must be nice, huh Leonard?_


    _I still remember the first time I left Akvar. The light spring breeze, the soft sunlight shining upon my skin, the ever so light tip-tapping of light rain in the background. It was the first time I ever felt free. Free from the constant expectations, pressure, societal standards and regulations I need to adhere to. Free of the ever present political bickering and plotting. How happy I felt back then - when I was simply able to lie down and bask in the sun. That is the kind of life I long for - a free life, one without regret. One where I am simply able to be as I am, a life where I can be happy. So many times I have been asked why I decided to become a doctor, when instead I could be aspiring to be a top of the line lawyer, a wealthy merchant or an official in the court of the emperor himself. Truthfully, I don't have much of an answer, I can't say I've never thought about it. Sure, having money enables one to do many things that one would otherwise not be able to do, and I can't exactly say I didn't enjoy a life of luxury , but it is the same money and luxury that has chained me down for all my life. And I've always had quite a big heart, be it for better or worse, so it just came together as I went on. It's been decided. I want to help people, I want to see the world. Call me naive or overambitious, maybe, but at the same time, what can one truly do without taking a risk and seeing where it takes them?_

    _Most of them won't understand, maybe they'll even look down upon me for running away from what was supposed to be my duty, and I'm fully prepeared to take their scorn. Truthfully, I never felt at home in this kind of life. I really wish I could leave on a better note, but what can you do when they simply won't understand? Or maybe they refuse to understand. Either way, it's the same. I think it's time I pave my own future, not one decided for me._

    _By the time they find the letter, I'll be halfway out of Akvar. Beyond that? Who knows. Hopefully something better._

    _-Leonard Alean_

    Notice: By request of the Euphemius Alean, any sightings of this individual are to be forwarded towards the provided source. For further information, consult incident report #B-81023.

    Assets And Liabilities


    +1 Polyglot
    Language: Standard Eukelesian and Sabisian
    +2 Stockpile
    Stockpile Type: Medical and Chemistry Equipment