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Otto Tanhaimer
Human Hunter Vigilante

A Newbie Contractor played by snoopworgg in The Contract Play-by-Post

Otto Tanhaimer is a human hunter who will risk his life to Clear a friend's name.

He is 23 years old, and often appears as Black, short hair slightly reveal a fresh, tense face. Round brown eyes, tall athletic body.

Otto Tanhaimer lives in The Contract Play-by-Post, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

4

Charisma

3

Dexterity

3

Intellect

3

Perception

4

Abilities

4 Alertness

0 Animals

0 Athletics

1 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

3 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

3 Stealth

3 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Otto Tanhaimer is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Otto Tanhaimer has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Anguish
Betrayal

Traumas

(Otto Tanhaimer has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You get +3 dice to resist any attempt to control your thoughts or actions, and even if you are affected, you may Exert your Mind to cancel the effect. This includes the Possession and Suggestion Effects.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: -16 (Earned: 150 - Spent: 166)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Otto Tanhaimer has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Otto Tanhaimer has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Iron Will
-6 Tough