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Guppy Fitzgerald
Don't get close to me and my needle or you'll regret it!

A 1-Victory Newbie Contractor played by T3K as a Free Agent

Guppy Fitzgerald is a toy collecting child who will risk his life to collect the rarest and floofiest plushies, and maybe also the most plushies in the world.

He is 9 years old, and often appears as small kid with black hair, blue eyes, dark t-shirt, blue shorts, white socks and sneakers, and a blue bandana.

Attributes

Brawn

1

Charisma

5

Dexterity

3

Intellect

3

Perception

3

Abilities

1 Alertness

1 Animals

1 Athletics

2 Brawl

2 Crafts

1 Culture

0 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

2 Melee

1 Occult

1 Performance

0 Science

2 Stealth

0 Survival

0 Technology

3 Thievery

3 Doll Knowledge

2 Pillow Fighting

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Guppy Fitzgerald is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Guppy Fitzgerald has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Anguish
Monsters

Traumas

(Guppy Fitzgerald has no Traumas)


Imbuement


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Clear Conscience You have a special knack for shrugging off traumatic experiences. Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.

Loose Ends

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Contractor Timeline

1 Victories - 0 Failures
Remaining Exp: 0 (Earned: 161 - Spent: 161)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Guppy Fitzgerald has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Guppy Fitzgerald has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-3 Pathetic
-6 Clear Conscience
-3 Beautiful