They are 26 years old, and often appears as a 20-something year old.
Charles Manson lives in Project *******, a setting where reality flows, bends, and breaks, and the whole world stands at a delicate balance.
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
A tendril of shadowy mist extends to the item in question, flowing into cracks and crevices in it, deep into its interior.
Once inside, it can detect and produce electrical currents, and magnetic and gravometric fields in order to move and operate small interior mechanisms in order to control the device.
This power doesn't allow receiving of information to SCP-6070, only operation of said device and its componants.
Spend an Action and target a Device within 20 feet. You may now communicate with the technology whether or not it exposes a physical interface. Concentration must be maintained or the connection will be lost.
This Power does not grant new functionality to the device, nor does it grant you any ability to forge authentication credentials or bypass security measures unless the device is already unlocked or logged in. For example, you may use it to control cars that have already been turned on, phones that are unlocked, or access emails on a computer that is already logged in.
It grants you access to its standard set of input/output devices (monitor, keyboard, touchscreen, buttons, etc).
Darkness isn't the lack of light. Its a living thing, constantly aware and hungering.
Beckoning the foolish.
Befuddling the wise.
Pain and death belong to the darkness-
Yet it empowers Charles: Deep down, they are indistinguishable from one another.
The darkness does not need illumination to know, to "see". A gift from the Darkness itself, to itself- to Charles.
Passive. You will always have access to your sense of Sight, unless it is suppressed by a supernatural effect.
This protects against losing a sense through injury, suppression, darkness, or sensory overload. It does not protect against physical barriers such as blindfolds, earmuffs, etc.
It couldn't be denied.
Charles found he was disappearing into shadows more and more frequently.
At first it was just the occasional missing block of time, but after setting up a camera, he figured out what was happening.
Sometimes while he was asleep, but once on the bus-
He dissolved into the shadows.
At first he was worried about light requirements, but then he realized shadows are everywhere. Under a shoe. A lamp post.
A bird flying past. The shadow of blades of grass. The shadows swell and lengthen, darkening the object or area while he's tucked away.
==Spend an Action and Exert your Mind to phase yourself out for [[willful-end-up-to]] 3 minutes. You cannot perceive the outside world or take any Actions during this time, but nothing can interact with you in any way.=====
Track your current equipment here. You may start with anything your Contractor would reasonably have access to.
*Armored slacks and a hoodie coldweather clothes *3 molotovs *lighter *12pk throwing knives * Wallet * Keys * Smartphone * Pistol *Crowbar *Broken cursed knife
Trophies are special objects and equipment.
Examples of Trophies include healing potions, scrolls, sci-fi technology, or any supernatural item that was not created with The Contract's Gift system.
Because Trophies may have GM-created systems, they also record the Playgroup they were acquired in.