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Alex Graves
You have no clue how long they've been there

A 1-Victory Newbie Contractor played by missinggrave as a Free Agent

Alex Graves is a shadowy observer who will risk their life to become completely undetectable to other contractors.

They are 23 years old, and often appears as an androgynous hooded figure wearing a balaclava concealing their lower face.

Attributes

Brawn

2

Charisma

1

Dexterity

3

Intellect

3

Perception

4

Abilities

3 Alertness

1 Animals

1 Athletics

1 Brawl

1 Crafts

2 Culture

1 Drive

2 Firearms

0 Influence

2 Investigation

2 Medicine

0 Melee

2 Occult

0 Performance

1 Science

3 Stealth

1 Survival

2 Technology

2 Thievery

2 Shadowing

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Alex Graves is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Alex Graves has no Battle Scars)

Body 6

Stress

5 Mind

Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Failure
Near-Death Experience
Limelight

Traumas

(Alex Graves has no Traumas)


( unspent points 3 )


Circumstances

Database: Telecommunication Information
From Assets and Liabilities
You have access to a specific database of non-public information. As long as you have internet access or cell service, you may search for relevant information in your database. GMs may require you to make a roll and/or spend a significant amount of time for particularly complex or nuanced information requests, at their discretion.
Imprisoned: Kept inside family manor
From Assets and Liabilities
You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

Conditions

From Assets and Liabilities
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You get +3 dice to resist any attempt to control your thoughts or actions, and even if you are affected, you may Exert your Mind to cancel the effect. This includes the Possession and Suggestion Effects.
Clear Conscience You have a special knack for shrugging off traumatic experiences. Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Anti-Social You struggle with engaging in social interaction. In order to attempt to get someone's attention, or to speak to someone you have known for less than a day, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must Exert your Mind to avoid fleeing or shutting down.

Loose Ends

Dark Secret: My lover doesn't know I'm a contractor

Distant Dangerous Given by a Liability
You have a secret which, if it got out, would lead to immediate and significant consequences for you.

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Contractor Timeline

1 Victories - 1 Failure
Remaining Exp: 26 (Earned: 156 - Spent: 130)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Alex Graves has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Alex Graves has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-15 Iron Will
-15 Gifted
-6 Focused
-6 Clear Conscience
-3 Cipher
-3 Acute Sense
Sharpened Sense: Hearing
-6 Database
Access to: Telecommunication Information
-0 Clear Sighted

Liabilities

+12 Glass Jaw
+3 Speech Impediment
+6 Vengeful
+3 Dark Secret
Secret: My lover doesn't know I'm a contractor
+9 Dangerous Enemy
Enemy: Rival family - The Serwinds
+9 Imprisoned
Manner of Imprisonment: Kept inside family manor
+3 Prey Exclusion
Excluded Prey: Children
+6 Anti-Social