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Pan
If they can do it, so can I

A 1-Victory Newbie Contractor played by blackrouge963 in Maelstrom

Pan is a handyman who will risk his life to be good at everything.

He is 27 years old, and often appears as a rugged grease monkey or professional business man.

Pan lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 2 entries.

Attributes

Brawn

3

Charisma

3

Dexterity

2

Intellect

2

Perception

3

Abilities

2 Alertness

2 Animals

2 Athletics

2 Brawl

2 Crafts

2 Culture

2 Drive

3 Firearms

2 Influence

2 Investigation

2 Medicine

2 Melee

2 Occult

2 Performance

2 Science

2 Stealth

2 Survival

2 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Pan is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Pan has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Capture

Traumas

(Pan has no Traumas)


Source


Circumstances

Stockpile: military supplies
From Assets and Liabilities
You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.
Rich
From Assets and Liabilities
You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.
Polyglot: Hebrew, Germanic, Swahili
From Assets and Liabilities
You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
Polyglot: French, Mandarin, Russian
From Assets and Liabilities
You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

Loose Ends

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Contractor Timeline

1 Victories - 0 Failures
Remaining Exp: 0 (Earned: 169 - Spent: 169)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move
Latest 1 of 2 entries

Questionnaire

Latest 0 of 0 answers

Moves

Pan has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Pan.

Biography

With a (redacted) military background, Pan is well versed in the world and just wants to make it to tomorrow intact while steadily improving himself as he goes

Assets And Liabilities

Assets

-18 Finances: Rich
-6 Illicit Supplier
Stockpile Type: military supplies
-3 Cipher
-3 Polyglot
Language: French, Mandarin, Russian
-3 Polyglot
Language: Hebrew, Germanic, Swahili
-3 Ambidextrous