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Mi'Koto
The Fervent Fox

A Newbie Contractor played by Katori in Atlantis

Mi'Koto is a renowned cellist who will risk her life to connect the world.

She is 24 years old, and often appears as white-haired woman, though her fox ears/tails come out if she stays in her human form for too long.

Mi'Koto lives in Atlantis, a setting Where supernatural creatures live among us & small towns hide secrets.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

3

Perception

4

Abilities

0 Alertness

1 Animals

3 Athletics

0 Brawl

0 Crafts

4 Culture

0 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

5 Performance

0 Science

3 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Mi'Koto is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Mi'Koto has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Near-Death Experience

Traumas

(Mi'Koto has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Famous: Musical Perfomer
From Assets and Liabilities
You are well-known and generally well-liked by the general public. You may easily communicate a message via the media during a Downtime, and you may receive preferential treatment from NPCs at the GM's discretion.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Supernatural Condition - hard to hide As a demon, you have a hard time hiding your true nature and staying in human disguise. if you doesn't change into your form in any way (no visible demon part out) for a whole day, you have to make a Self Control roll to see if you can keep your human form intact or not. If failed, you reveal your true form completely, if not fully failed, you may spring a tail or pop an ear out
Nightmares Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

Dark Secret: Being a demon of a certain tribe

Distant Dangerous Given by a Liability
You have a secret which, if it got out, would lead to immediate and significant consequences for you.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: -15 (Earned: 150 - Spent: 165)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Mi'Koto has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Mi'Koto has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-9 Trained Reflexes
-15 Gifted
-3 Cat-Eyes
-3 Beautiful
-3 Contortionist

Liabilities

+3 Deep Sleeper
+3 Illiterate
+3 Nightmares
Subject: being chased by hunters
+3 Dark Secret
Secret: Being a demon of a certain tribe
+9 Supernatural Condition
Supernatural Condition: Being a demon, it takes substantial effort to stay in a full human form.