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Joey Miller
I HAVE THE POWER OF GOD AND ANIME ON MY SIDE

A 5-Victory Novice Contractor played by GreenAppll in Maelstrom

Joey Miller is a Androgynous weaboo who will risk their life to become the ultimate priest and spread the religion of anime and lead everyone to the path of true bliss.

They are 24 years old, live in Bay Area, and often appears as a stereotypical white person with stubs for a neckbeard their hair is slicked back and they are rather gorgeous with a moustache. wearing large round glasses, they are usually in a priest outfit.

Joey Miller lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

6

Dexterity

3

Intellect

2

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

3 Brawl

0 Crafts

4 Culture

0 Drive

0 Firearms

3 Influence

0 Investigation

0 Medicine

0 Melee

2 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Joey Miller is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Joey Miller has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Capture
Sin

Traumas

  • Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet.
  • Phobia of losing control When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear. This includes being compelled, or possessed.

  • Faith

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Polyglot: japanese, korean, latin
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Contacts: The Collector
    Given by Riley
    Thanks to his performance in his first game, The Collector has offered Joey a job as a translator for texts and Nimue. As extra payment for his services, Joey is allowed to ask questions and receive answers. Joey Miller may contact The Collector for information on some supernatural items and creatures.

    Conditions

    From Assets and Liabilities
    Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
    Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
    Clear Conscience You have a special knack for shrugging off traumatic experiences. Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.

    Loose Ends

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    Contractor Timeline

    5 Victories - 0 Failures
    Remaining Exp: 6 (Earned: 179 - Spent: 173)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Joey Miller has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Joey Miller has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Joey Miller.

    Biography

    First game: Started by getting hit by a damn truck HAH

    Second Game: Met the harbinger, gets teleported in front of a truck

    Assets And Liabilities

    Assets

    -6 Clear Conscience
    -3 Beautiful
    -12 Jack of All Trades
    -3 Polyglot
    Language: japanese, korean, latin
    -6 Born Runner

    Liabilities

    +9 Sensitive
    +6 Compulsive Liar