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Abigail Roberts

A Newbie Contractor played by WitchMarcy in TTC Contractors

Abigail Roberts is a altruistic fortune-teller who will risk her life to Save her older brother from a mysterious disease no doctor could diagnose.

She is 27 years old, and often appears as a small-framed redhead with blue eyes, covered in tattoos.

Abigail Roberts lives in TTC Contractors, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

4

Perception

4

Abilities

3 Alertness

2 Animals

2 Athletics

0 Brawl

2 Crafts

1 Culture

0 Drive

2 Firearms

3 Influence

3 Investigation

3 Medicine

0 Melee

3 Occult

0 Performance

1 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Abigail Roberts is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Abigail Roberts has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Capture

Traumas

  • Traumatized Fear of the Dark


  • Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Nightmares: Foster care system Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
    Focused You are able to remain focused despite your circumstances and surroundings. Any Mind Penalty you have is reduced by 2.

    Loose Ends

    Individual Enemy: The man with the lock tattoos

    Moderate Deadly Given by Iamangelofwar
    Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

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    Contractor Timeline

    0 Victories - 0 Failures
    Remaining Exp: 0 (Earned: 150 - Spent: 150)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Abigail Roberts has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Abigail Roberts has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -6 Focused
    -3 Beautiful

    Liabilities

    +12 Glass Jaw
    +3 Traumatized
    Trauma: Fear of the Dark
    +3 Nightmares
    Subject: Foster care system