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‘Great things come in small packages.’

A 2-Victory Newbie Contractor played by mmmsquid in GA5-1921

Isayah is a 1 inch tall knight who will risk his life to become the ultimate Small warrior and Track down his origin.

He is Around 20 years old, lives in a hollowed out crack in a garden sculpture, filled with a single sock bed and bottlecap bowls, and often appears as A tiny, darker blond haired individual with pale, freckled skin and armor made from scraps, beetle shells and a pin for a sword.

Isayah lives in GA5-1921, a setting where the paranormal work for the government.













3 Alertness

3 Animals

4 Athletics

1 Brawl

1 Crafts

3 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

1 Medicine

3 Melee

2 Occult

0 Performance

0 Science

2 Stealth

4 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(Isayah is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Missing Leg (You move at one quarter movement speed with a prosthesis or aid. You cannot Dash or Sprint.)
  • Body 6


    7 Mind



    No Fair play and nobility
    No Valor and honour
    No Courtesy and loyalty


    (Isayah has no Traumas)



    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.


    From Assets and Liabilities
    Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. 1 inch tall, no fall damage taken, +1 dice to dexterity contests (per size of creature above him). Any damage taken from larger creatures is increased by 2.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
    Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
    Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
    Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.

    Loose Ends


    Contractor Timeline

    2 Victories - 0 Failures
    Remaining Exp: 0 (Earned: 160 - Spent: 160)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Isayah has not written in his journal yet.


    Latest 0 of 0 answers


    Isayah has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Isayah.

    Assets And Liabilities


    -15 Gifted
    -3 Pathetic
    -3 Contortionist
    -6 Tough
    -9 Bounce Back
    -9 Daredevil
    -6 Attuned Autoimmune
    -15 Immutable Body


    +6 Finances: Poor
    +6 Short
    +9 Movement Impaired
    Impairment: Little legs
    +6 Vengeful
    +9 Outsider
    +9 Supernatural Condition
    Supernatural Condition: 1 inch tall, no fall damage taken, +1 dice to dexterity contests (per size of creature above him). Any damage taken from larger creatures is increased by 2.