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Chandra

A 1-Victory Newbie Contractor played by Battlerwinner as a Free Agent

Chandra is a tatoo artist monk who will risk their life to become the ultimate transcendant and create a peaceful utopia.

They are 29 years old, live in Florida, homeless, and often appears as a tall and lean man with braided brown hair.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

3

Perception

2

Abilities

3 Alertness

3 Animals

0 Athletics

0 Brawl

4 Crafts

3 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

2 Medicine

0 Melee

3 Occult

0 Performance

0 Science

0 Stealth

3 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Chandra is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • A tattoo of interlocking nebulas, when activated the nebulas expand and absorb whatever is put inside them. ((Augment: Pouch))
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Atrocities
    Injustice
    Lifesaver

    Traumas

    (Chandra has no Traumas)


    Source


    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
    Polyglot: English, Hindu, Vedic Sanskrit
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

    Conditions

    From Assets and Liabilities
    Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.

    Loose Ends

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    Contractor Timeline

    1 Victories - 0 Failures
    Remaining Exp: 11 (Earned: 155 - Spent: 144)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Journal
    Chandra has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Chandra has made 0 Moves.
    Only Contractors in Playgroups can make Moves.

    Biography

    Used a consumable to get a Pouch Tattoo

    Assets And Liabilities

    Assets

    -15 Iron Will
    -15 Gifted
    -12 Jack of All Trades
    -3 Polyglot
    Language: English, Hindu, Vedic Sanskrit
    -0 Imbued

    Liabilities

    +3 Deep Sleeper
    +6 Finances: Poor
    +6 Delusions of Grandeur
    +9 Fairy Rules