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Sergey (Splinter) Dorsey
I am the powder that launches the bullet.

A 1-Victory Newbie Contractor played by Splinter1343 in Earth Unveiled

Sergey (Splinter) Dorsey is a Carpenter who will risk his life to become the ultimate pyromancer and show the world things aren't always black and white.

He is 21 years old, lives in Apartment in north eastern America, and often appears as a man standing at 5'3, with a palette of grey and dark red for their clothing. They typically wear baggy cargo pants, and oversized loose shirts, along with a singular lumberjack patterned jacket, coloured with brown, blue, black, and grey stripes. They have grey-ish blue eyes, and very dark brown hair, with a very light, scrappy beard. He tends to keep the sleeve for any shirt and jacket on his right arm pulled up when inside, if not both. He has a large burn scar covering the right side of his face, along with a missing eye, giving it an offputting appearance and stopping any hair from growing. He has a small mustache still however.

Sergey (Splinter) Dorsey lives in Earth Unveiled, a setting where we learned the supernatural's real; but in the modern-day is carefully controlled by Conspiracy. His Questionnaire has 2 answers.













2 Alertness

0 Animals

3 Athletics

2 Brawl

3 Crafts

2 Culture

1 Drive

3 Firearms

3 Influence

1 Investigation

1 Medicine

1 Melee

1 Occult

1 Performance

0 Science

2 Stealth

3 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice


(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • One Eye (All Perception rolls utilizing sight are rolled at +2 Difficulty. Any Actions involving depth perception are rolled at +1 Difficulty.)
  • Body 6


    7 Mind



    Near-Death Experience


  • Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up.
  • Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet.
  • Fear of the Dark You are utterly terrified of darkness. You must succeed a Self-Control roll in order to leave a well-lit area. If you fail, you may Exert your Mind to face your fear. Take a Mind Damage if you are ever surprised while it’s dark.

  • Source


    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.


    From Assets and Liabilities
    Anosmia You have no sense of smell, and your sense of taste is extremely limited. All Perception rolls which depend on smell fail automatically, and any Perception rolls which involve smell in some way (such as tasting things) are at +2 Difficulty.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Additional Language: Russian You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Self-Control to attack you instead of other targets in Combat.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
    Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Nightmares: "Flames threaten to overtake me once again. I must show them who they threaten. Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

    Loose Ends


    Contractor Timeline

    1 Victories - 0 Failures
    Remaining Exp: 2 (Earned: 157 - Spent: 155)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Sergey (Splinter) Dorsey has not written in his journal yet.


    Sergey (Splinter) Dorsey has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Sergey (Splinter) Dorsey.

    Assets And Liabilities


    -1 Additional Language
    Language: Russian
    -15 Iron Will
    -0 Finances: Average
    -3 Pathetic
    -6 Tough
    -9 Daredevil
    -0 Imbued


    +9 Sensitive
    +3 Ugly
    +3 Nightmares
    Subject: "Flames threaten to overtake me once again. I must show them who they threaten.
    +6 Paranoia
    +3 Anosmia