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Reacharound

A 1-Victory Newbie Contractor played by lunaticwhale in The Others

Reacharound is a friendly neighbourhood gay activist who will risk their life to become the ultimate superhero and make alabama a better place for minorities.

They are 22 years old, live in birmingham, alabama, and often appears as an awesome dude with arms that bend backwards around corners and bends.

Reacharound lives in The Others, a setting where superhero teams compete for fame while fighting villains.

Attributes

Brawn

4

Charisma

3

Dexterity

6

Intellect

2

Perception

3

Abilities

3 Alertness

0 Animals

2 Athletics

3 Brawl

0 Crafts

2 Culture

0 Drive

1 Firearms

2 Influence

1 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

3 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

3
arm hurt
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Reacharound has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder
Injustice

Traumas

(Reacharound has no Traumas)


Source


Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Alias: Ryan straight
From Assets and Liabilities
You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.

Conditions

From Assets and Liabilities
Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
From The Others
Limit Break: All Out Strike You can push past the usual limits of your own abilities. As part of a Power usage, you can roll with double your usual dice pool, ignoring up to 4 1s. However, after this Gift is resolved, you immediately take a Lasting Severity-6 Injury, plus 3 Lasting Mind damage and an appropriate Trauma.
Limit Break: Sustained Limit Break You can push past the usual limits of your own abilities. As a Free Action, you can enter Sustained Limit Break for 1 minute. For this time, you have +2 Outcome on all actions, ignore either Body or Mind Penalty (or ignore the effects of one Battle Scar if Grit does both), and regain 1 Source each round. However, at the end of a Sustained Limit Break, you must roll a d10, Difficulty 6. On a failure, you receive 4 Lasting Severity 6 Injuries, and 4 points of Lasting Mind damage. On a success, you receive 2 Severity-4 Injuries, and 3 Mind damage.
Power Source: Alien Origins (Radiation) Your powers are strange. Hard to quantify and predict. You may, at any point, ignore a Drawback of one Gift for that activation, but you also must choose an Enhancement on that Gift and lose access to it for 1d4 rounds. You may also use this effect to gain an Enhancement you do not have, but must choose a Drawback as well, gaining the effects of both for 1d4 rounds. There may be different penalties for ignoring Drawbacks or Gaining Enhancements, such as up to 2 Mind Damage, or a Severity-4 Injury.
Power Source: Gadgets You have access to advanced technology. You may alter your Legendary Artefacts, changing enhancements and even fully replacing effects with others in between Missions. In addition, you may, once per Mission, regain a point of Source or Battery for free as a Quick action, charging up a Gadget.

Loose Ends

Individual Enemy: Super straight

Moderate Dangerous Given by a Liability
Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

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Contractor Timeline

1 Victories - 0 Failures
Remaining Exp: 3 (Earned: 155 - Spent: 152)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Reacharound has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Reacharound has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The Others can post Moves for Reacharound.

Assets And Liabilities

Assets

-15 Gifted
-0 Finances: Average
-3 Contortionist
-6 Alias
Name: Ryan straight

Liabilities

+12 Glass Jaw
+9 Sensitive
+6 Individual Enemy
Name of Enemy: Super straight